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verdande/web/src/routes/+layout.svelte
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kristianwindandClaude Opus 5 ab77024ec9 feat(beskeder): klokken siger til, når nogen rører noget, der er dit
En delt note blev rettet af en anden, og man opdagede det kun ved at åbne
den. En opgave blev givet til en, og den lå bare der. Det, andre gør ved
det, man deler, skal man kunne se uden at lede efter det.

Klokken i hovedet: ulæste beskeder om noter, der er blevet rettet, delt
med en, eller opgaver, man har fået. Sætningen skrives i browseren, ikke
på serveren, så et engelsk interface får en engelsk klokke.

Beskeder om den samme note bliver slået sammen, mens de er ulæste. En
note gemmes på en tastepause, så en række pr. gem ville lave én person,
der skriver i fem minutter, om til tyve ens linjer. Er beskeden læst, er
den næste rettelse en ny ting at få at vide — ikke en gentagelse.

note_id får sin egen søjle ved siden af project_id og task_id frem for et
generisk (kind, id)-par: de tre er ikke det samme slags nul, og
fremmednøglen — dén, der rydder beskeden op, når noten slettes — kan et
generisk par ikke have.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-08 11:40:43 +02:00

536 lines
14 KiB
Svelte

<script>
import '../app.css';
import { app, theme, sidebar } from '$lib/stores.svelte.js';
import Notifications from '$lib/components/Notifications.svelte';
import { connectivity } from '$lib/connectivity.svelte.js';
import { goto } from '$app/navigation';
import { page } from '$app/stores';
import Sidebar from '$lib/components/Sidebar.svelte';
import CommandPalette from '$lib/components/CommandPalette.svelte';
import SignIn from '$lib/components/SignIn.svelte';
import TaskDetail from '$lib/components/TaskDetail.svelte';
import { t } from '$lib/i18n.svelte.js';
let { children } = $props();
let paletteOpen = $state(false);
let sidebarOpen = $state(false);
/**
* Whether to show the "reconnecting" pill.
*
* Held back seven tenths of a second while merely retrying, so a blip that ends
* on the first retry never flashes a pill nobody needed to see. A retry that has
* already given up ('lost') is a real error and shown at once — the delay is only
* for the hopeful case.
*/
let showNet = $state(false);
$effect(() => {
const s = connectivity.status;
if (s === 'online') {
showNet = false;
return;
}
if (s === 'lost') {
showNet = true;
return;
}
const timer = setTimeout(() => (showNet = true), 700);
return () => clearTimeout(timer);
});
/**
* The two pages that arrive by email, and are for somebody who is not signed in.
*
* They render on their own rather than inside the shell or behind the sign-in
* screen. Without this the invite link showed a login form to a person who had
* no account yet, and the reset link showed one to a person who had forgotten
* the password it was asking for.
*/
let standalone = $derived(['/invite', '/reset'].includes($page.url.pathname));
$effect(() => {
app.load();
});
/**
* Global keys.
*
* Typing anywhere starts a task, with the letter already in the field. That is
* the whole gesture: no button to hit first, no shortcut to remember, and the
* thought you had while looking at a list does not have to survive a journey to
* find somewhere to put it.
*
* It costs the single-letter navigation. "t" for today and "u" for upcoming
* cannot also be the first letter of "tal med Anders" — one keyboard cannot
* serve both, and capturing is the thing done fifty times a day. Navigation
* lives in the palette, which does more and is one keystroke away.
*
* Ignored while a field already has focus, while a task is open — the drawer is
* a place you are, not one you pass through — and for anything held with a
* modifier, which belongs to the browser and the system.
*/
function onkeydown(event) {
const el = event.target;
// Only when nothing has focus. The first version asked the narrower question
// — "is this a text field?" — and so captured a letter typed at a focused
// select, button or link, which is where that letter belongs. A key pressed
// at something is meant for it; only a key pressed at the page itself is
// spare.
const idle = el === document.body || el === document.documentElement;
const typing = !idle;
if ((event.metaKey || event.ctrlKey) && event.key === 'k') {
event.preventDefault();
paletteOpen = true;
return;
}
// Folding the sidebar had a button and nothing else, and a rectangle with a
// line down it is not a word: somebody who wanted the menu out of the way
// asked for the feature that was already there. ⌘B is where an editor puts
// it. Works while typing as well — it moves nothing in the field.
if ((event.metaKey || event.ctrlKey) && (event.key === 'b' || event.key === 'B')) {
event.preventDefault();
sidebar.toggle();
return;
}
if (typing || event.metaKey || event.ctrlKey || event.altKey) return;
if (app.detailId) return;
// One character, so Tab, Escape, the arrows and the function keys stay
// themselves. Space is excluded too: a task that begins with a space begins
// with a mis-hit, and space is what people press to scroll a long list.
if (event.key.length !== 1 || event.key === ' ') return;
// Found by a marker rather than by its label. This used to look the field up
// by aria-label="Ny opgave", which meant the shortcut quietly did nothing for
// anybody running the interface in English.
const field = document.querySelector('[data-quickadd]');
if (!field) return;
event.preventDefault();
field.focus();
field.value += event.key;
// Svelte binds on input, and setting .value in script does not raise one.
field.dispatchEvent(new Event('input', { bubbles: true }));
}
</script>
<svelte:window {onkeydown} />
{#if app.loading}
<!-- Deliberately blank. A spinner for a request that resolves in 30ms is a
flash of anxiety, not feedback. -->
<div class="booting"></div>
{:else if standalone}
{@render children()}
{:else if !app.user}
<SignIn />
{:else}
<div
class="shell"
class:sidebar-open={sidebarOpen}
class:sidebar-collapsed={sidebar.collapsed}
style="--sidebar-width: {sidebar.width}px"
>
<Sidebar onnavigate={() => (sidebarOpen = false)} />
<main>
<header class="topbar">
<!-- Two controls, not one: on a phone the sidebar is a drawer that
opens over the page, on a desktop it is a column that folds away.
Same words, different actions, so each is shown only where it
applies. -->
<button
class="menu"
onclick={() => (sidebarOpen = !sidebarOpen)}
aria-label="Vis menu"
aria-expanded={sidebarOpen}
>
<svg viewBox="0 0 24 24" aria-hidden="true">
<path d="M4 7h16M4 12h16M4 17h16" />
</svg>
</button>
<button
class="fold"
onclick={() => sidebar.toggle()}
aria-label={sidebar.collapsed ? t('nav.showSidebar') : t('nav.hideSidebar')}
aria-pressed={sidebar.collapsed}
title={(sidebar.collapsed ? t('nav.showSidebar') : t('nav.hideSidebar')) + ' (⌘B)'}
>
<svg viewBox="0 0 24 24" aria-hidden="true">
<rect x="3" y="4" width="18" height="16" rx="2" />
<path d="M9 4v16" />
</svg>
</button>
<button class="search" onclick={() => (paletteOpen = true)}>
<span>{t('nav.search')}</span>
<kbd>⌘K</kbd>
</button>
<Notifications />
<button
class="theme"
onclick={() => theme.toggle()}
aria-label={t('nav.toggleTheme')}
>
<svg viewBox="0 0 24 24" aria-hidden="true">
<path d="M21 12.8A9 9 0 1111.2 3a7 7 0 009.8 9.8z" />
</svg>
</button>
</header>
<div class="content">
{@render children()}
</div>
</main>
{#if sidebarOpen}
<button
class="scrim"
onclick={() => (sidebarOpen = false)}
aria-label={t('nav.closeMenu')}
tabindex="-1"
></button>
{/if}
</div>
<CommandPalette bind:open={paletteOpen} />
<!-- Mounted here rather than in each view, so a task opens the same way from
Today, a project, a label or a saved filter. -->
{#if app.detailTask}
<TaskDetail task={app.detailTask} onclose={() => app.closeDetail()} />
{/if}
<!-- Toasts are for things that failed after the interface already said they
had succeeded. Nothing else earns an interruption. -->
<div class="toasts" role="status" aria-live="polite">
{#each app.toasts as toast (toast.id)}
<div class="toast">
<!-- The message dismisses, the action acts. They were one button before,
which is fine while the only thing a toast says is "that failed" —
and wrong the moment it offers to undo something, because then a
click meaning "yes, put it back" and a click meaning "go away" land
in the same place. -->
<button class="body" onclick={() => app.dismissToast(toast.id)}>
{toast.message}
</button>
{#if toast.action}
<button
class="action"
onclick={() => {
app.dismissToast(toast.id);
toast.onaction?.();
}}>{toast.action}</button
>
{/if}
</div>
{/each}
</div>
<!-- A short drop, said quietly: it appears only if a save is still retrying after
the better part of a second, and leaves the moment the connection is back — so
a two-second blip that heals itself is felt as nothing at all. -->
{#if showNet}
<div class="netstatus" class:lost={connectivity.status === 'lost'} role="status">
<span class="net-dot" aria-hidden="true"></span>
{connectivity.status === 'lost' ? t('net.offline') : t('net.reconnecting')}
</div>
{/if}
{/if}
<style>
.booting {
height: 100dvh;
background: var(--ground);
}
.shell {
display: flex;
height: 100dvh;
overflow: hidden;
}
main {
flex: 1;
display: flex;
flex-direction: column;
min-width: 0;
background: var(--ground);
}
.topbar {
display: flex;
align-items: center;
gap: var(--s3);
padding: var(--s3) var(--s4);
border-bottom: 1px solid var(--line);
flex: none;
/* Clears the notch on a phone in landscape. */
padding-left: max(var(--s4), env(safe-area-inset-left));
padding-right: max(var(--s4), env(safe-area-inset-right));
}
.menu {
display: none;
width: 32px;
height: 32px;
place-items: center;
border-radius: var(--radius);
color: var(--ink-muted);
}
.fold {
display: grid;
width: 32px;
height: 32px;
place-items: center;
border-radius: var(--radius);
color: var(--ink-faint);
transition: color var(--fast) var(--ease);
}
.fold:hover {
color: var(--ink);
}
/* Folded away rather than merely narrow: width 0 with the border gone, so
nothing of it is left to catch the eye. */
.shell.sidebar-collapsed :global(.sidebar) {
width: 0;
padding-left: 0;
padding-right: 0;
border-right: 0;
overflow: hidden;
}
.menu svg,
.fold svg,
.theme svg {
width: 18px;
height: 18px;
fill: none;
stroke: currentColor;
stroke-width: 1.75;
stroke-linecap: round;
stroke-linejoin: round;
}
.search {
flex: 1;
max-width: 320px;
display: flex;
align-items: center;
justify-content: space-between;
gap: var(--s3);
padding: var(--s2) var(--s3);
background: var(--surface);
border: 1px solid var(--line);
border-radius: var(--radius);
color: var(--ink-faint);
font-size: var(--text-sm);
transition: border-color var(--fast) var(--ease);
}
.search:hover {
border-color: var(--line-strong);
}
kbd {
font-family: var(--font);
font-size: var(--text-xs);
color: var(--ink-faint);
background: var(--surface-sunken);
border: 1px solid var(--line);
border-radius: var(--radius-sm);
padding: 1px var(--s1);
}
.theme {
margin-left: auto;
width: 32px;
height: 32px;
display: grid;
place-items: center;
border-radius: var(--radius);
color: var(--ink-muted);
transition: color var(--fast) var(--ease);
}
.theme:hover {
color: var(--ink);
}
.content {
flex: 1;
overflow-y: auto;
overscroll-behavior: contain;
}
.scrim {
display: none;
position: fixed;
inset: 0;
background: rgb(0 0 0 / 0.4);
border: 0;
z-index: 40;
}
.toast .body {
flex: 1;
min-width: 0;
text-align: left;
color: inherit;
font: inherit;
}
/* Set apart, because it is the one thing in a toast that does something rather
than says something. */
.toast .action {
flex: none;
padding: var(--s1) var(--s2);
margin: calc(var(--s1) * -1) calc(var(--s1) * -1) calc(var(--s1) * -1) 0;
border-radius: var(--radius-sm);
font-weight: 560;
color: var(--accent);
}
.toast .action:hover {
background: var(--surface);
}
.toasts {
position: fixed;
bottom: var(--s4);
left: 50%;
transform: translateX(-50%);
display: flex;
flex-direction: column;
gap: var(--s2);
z-index: 60;
padding-bottom: env(safe-area-inset-bottom);
}
/* The reconnecting pill: at the top, small, centred. Not a toast — a toast is a
thing that happened and is over, this is a thing still happening. */
.netstatus {
position: fixed;
top: calc(var(--s3) + env(safe-area-inset-top));
left: 50%;
transform: translateX(-50%);
z-index: 60;
display: flex;
align-items: center;
gap: var(--s2);
padding: var(--s1) var(--s3);
border-radius: var(--radius-full);
background: var(--surface-raised);
border: 1px solid var(--line-strong);
box-shadow: 0 4px 18px rgba(0, 0, 0, 0.14);
font-size: var(--text-xs);
color: var(--ink-muted);
}
.net-dot {
width: 7px;
height: 7px;
flex: none;
border-radius: var(--radius-full);
background: var(--color-amber);
animation: net-pulse 1.1s ease-in-out infinite;
}
/* Given up: an amber pulse becomes a still red, the same red a failed toast
carries, so "still trying" and "gave up" do not look alike. */
.netstatus.lost {
color: var(--ink);
}
.netstatus.lost .net-dot {
background: var(--p1);
animation: none;
}
@keyframes net-pulse {
0%,
100% {
opacity: 0.35;
}
50% {
opacity: 1;
}
}
@media (prefers-reduced-motion: reduce) {
.net-dot {
animation: none;
}
}
.toast {
display: flex;
align-items: center;
gap: var(--s3);
background: var(--surface-raised);
border: 1px solid var(--line-strong);
/* The red edge said "something went wrong", which was true while that was
all a toast could say. An undo is not a failure — it is the app offering
to put something back — so the edge follows the message. */
border-left: 2px solid var(--danger);
border-radius: var(--radius);
box-shadow: var(--shadow-lg);
padding: var(--s3) var(--s4);
font-size: var(--text-sm);
color: var(--ink);
max-width: 420px;
text-align: left;
}
.toast:has(.action) {
border-left-color: var(--accent);
}
/* Below the tablet breakpoint the sidebar becomes a drawer. The layout is
mobile-first in behaviour even though the rules read desktop-first: the
drawer is the exception, and writing it as one keeps it in a single block. */
@media (max-width: 820px) {
.menu {
display: grid;
}
/* The drawer is the whole answer here; folding a drawer means nothing. */
.fold {
display: none;
}
.scrim {
display: block;
}
.shell :global(.sidebar) {
position: fixed;
inset: 0 auto 0 0;
z-index: 50;
transform: translateX(-100%);
transition: transform var(--medium) var(--ease-out);
}
.shell.sidebar-open :global(.sidebar) {
transform: translateX(0);
}
/* A collapsed desktop sidebar must not follow you to a phone, where the
drawer would then open to nothing. */
.shell.sidebar-collapsed :global(.sidebar) {
width: var(--sidebar-width);
padding-left: max(var(--s3), env(safe-area-inset-left));
padding-right: var(--s3);
border-right: 1px solid var(--line);
}
}
</style>