Files
verdande/internal/store/projects.go
T
Kristian WindandClaude Opus 5 e46aaa462a feat(projects): sektioner kan trækkes op og ned, og båndet står ikke længere skævt
Rækkefølgen af sektioner *er* planen — "Planlægning" står før "I gang", fordi det
er den vej arbejdet går — og indtil nu kunne den kun laves om ved at slette en
sektion og lave den igen, hvilket smider dens opgaver ud i det usektionerede
område på vejen.

Hele overskriften er håndtaget. En sektionsoverskrift indeholder ikke noget, der
selv bliver trukket, så der er ingen geste at stjæle — hvilket er grunden til, at
sidebjælkens rækker skulle have et greb, og grunden til at disse ikke skal. Ikke
draggable mens den omdøbes: et draggable element lader ikke markøren vælge tekst
i det felt, det indeholder.

Serversiden er hele listen på én gang som projekter og grupper, og af samme
grund: et projekt har en håndfuld sektioner, så 0, 1, 2 … er én lille transaktion
uden præcision at løbe tør for, og en liste kan ikke ende halvt anvendt.
`ReorderSections` er scopet til projektet og ikke til en ejer — en sektion har
ingen ejer, den hører til et projekt, og om du må rykke rundt er et spørgsmål om
det projekt, som handleren allerede har stillet. Id'er fra et andet projekt
springes over af WHERE-klausulen; der er en prøve på præcis det, fordi ingenting
ellers kontrollerer id'erne enkeltvis.

Båndet stod fire pixels skævt. Det var trukket ud med --s2 og polstret med --s3 —
samme idé gjort med to forskellige tal — så det blev otte pixels bredere end
listen i hver side, og teksten landede fire pixels uden for den kolonne, rækkerne
holder. Til venstre var det usynligt. Til højre var det Omdøb og Slet, der stod
fire pixels forbi alt over og under sig, hvilket er præcis langt nok til at ligne
en fejl og ikke langt nok til at se hvorfor. En række er `.row` med
`padding: var(--s2)` inde i en boks uden, så båndet har nu samme polstring og
ingen margen.

Board-visningen er ikke rørt: der er kolonnerne vandrette, og det er en anden
geste.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-20 14:56:26 +02:00

710 lines
23 KiB
Go

package store
import (
"context"
"database/sql"
"errors"
"time"
)
type Project struct {
ID string
Name string
Color string
Icon string
ViewMode string
OwnerID string
IsInbox bool
Archived bool
SortOrder float64
CreatedAt time.Time
UpdatedAt time.Time
// GroupID is which sidebar group the *asking* user has filed it under, and is
// empty for a project shared with them: the column is on the project row, so
// the owner's filing is not an answer anybody else asked for.
GroupID string
// Role is the asking user's standing, filled in by the list and get calls so
// the frontend can grey out what they cannot do without a second request.
Role Role
// MemberCount is how many people can see it; 1 means it is not shared.
MemberCount int
// OpenCount is what is left to do: not deleted, not finished. It is the number
// the sidebar shows, because a number beside a project in a task app is read as
// tasks whatever it was meant to be.
OpenCount int
}
type Section struct {
ID string
ProjectID string
Name string
SortOrder float64
CreatedAt time.Time
UpdatedAt time.Time
}
// ListProjects returns everything the user can see: what they own, plus what has
// been shared with them. The Inbox sorts first, then by sort_order — the Inbox is
// not a project anyone chose to place, so it does not compete for a position.
func (db *DB) ListProjects(ctx context.Context, userID string, includeArchived bool) ([]Project, error) {
query := `
SELECT p.id, p.name, p.color, p.icon, p.view_mode, p.owner_id, p.is_inbox,
p.archived, p.sort_order, p.created_at, p.updated_at,
CASE WHEN p.owner_id = ? THEN 'owner' ELSE COALESCE(m.role, '') END AS role,
(SELECT count(*) FROM project_members pm WHERE pm.project_id = p.id) + 1 AS member_count,
-- What is left to do, which is what the number beside a project in the
-- sidebar means to the person reading it. It used to show member_count,
-- and a "2" on an empty project read as two tasks to everybody who saw
-- it — including the person who wrote the app.
(SELECT count(*) FROM tasks t
WHERE t.project_id = p.id AND t.deleted_at IS NULL AND t.completed_at IS NULL
) AS open_count,
CASE WHEN p.owner_id = ? THEN p.group_id END AS group_id
FROM projects p
LEFT JOIN project_members m ON m.project_id = p.id AND m.user_id = ?
WHERE p.deleted_at IS NULL
AND (p.owner_id = ? OR m.user_id IS NOT NULL)`
if !includeArchived {
query += ` AND p.archived = 0`
}
query += ` ORDER BY p.is_inbox DESC, p.sort_order, p.created_at`
rows, err := db.QueryContext(ctx, query, userID, userID, userID, userID)
if err != nil {
return nil, err
}
defer rows.Close()
projects := []Project{}
for rows.Next() {
p, err := scanProject(rows)
if err != nil {
return nil, err
}
projects = append(projects, p)
}
return projects, rows.Err()
}
func (db *DB) GetProject(ctx context.Context, projectID, userID string) (*Project, error) {
role, err := ProjectRole(ctx, db, projectID, userID)
if err != nil {
return nil, err
}
rows, err := db.QueryContext(ctx, `
SELECT p.id, p.name, p.color, p.icon, p.view_mode, p.owner_id, p.is_inbox,
p.archived, p.sort_order, p.created_at, p.updated_at,
? AS role,
(SELECT count(*) FROM project_members pm WHERE pm.project_id = p.id) + 1,
(SELECT count(*) FROM tasks t
WHERE t.project_id = p.id AND t.deleted_at IS NULL AND t.completed_at IS NULL
),
CASE WHEN p.owner_id = ? THEN p.group_id END
FROM projects p WHERE p.id = ? AND p.deleted_at IS NULL`, string(role), userID, projectID)
if err != nil {
return nil, err
}
defer rows.Close()
if !rows.Next() {
return nil, ErrNotFound
}
p, err := scanProject(rows)
if err != nil {
return nil, err
}
return &p, rows.Err()
}
func scanProject(rows *sql.Rows) (Project, error) {
var p Project
var icon, groupID sql.NullString
var isInbox, archived int
var created, updated int64
var role string
err := rows.Scan(&p.ID, &p.Name, &p.Color, &icon, &p.ViewMode, &p.OwnerID, &isInbox,
&archived, &p.SortOrder, &created, &updated, &role, &p.MemberCount, &p.OpenCount, &groupID)
if err != nil {
return p, err
}
p.Icon = icon.String
p.GroupID = groupID.String
p.IsInbox = isInbox == 1
p.Archived = archived == 1
p.CreatedAt = time.Unix(created, 0).UTC()
p.UpdatedAt = time.Unix(updated, 0).UTC()
p.Role = Role(role)
return p, nil
}
func (db *DB) CreateProject(ctx context.Context, p *Project) error {
if p.ID == "" {
p.ID = NewID()
}
now := time.Now().UTC()
p.CreatedAt, p.UpdatedAt = now, now
if p.ViewMode == "" {
p.ViewMode = "list"
}
if p.Color == "" {
p.Color = "graphite"
}
if p.SortOrder == 0 {
order, err := db.nextProjectOrder(ctx, p.OwnerID)
if err != nil {
return err
}
p.SortOrder = order
}
var icon any
if p.Icon != "" {
icon = p.Icon
}
_, err := db.ExecContext(ctx,
`INSERT INTO projects (id, name, color, icon, view_mode, owner_id, is_inbox,
archived, sort_order, created_at, updated_at)
VALUES (?, ?, ?, ?, ?, ?, 0, 0, ?, ?, ?)`,
p.ID, p.Name, p.Color, icon, p.ViewMode, p.OwnerID, p.SortOrder,
now.Unix(), now.Unix())
p.Role = RoleOwner
p.MemberCount = 1
return err
}
func (db *DB) nextProjectOrder(ctx context.Context, ownerID string) (float64, error) {
var max sql.NullFloat64
err := db.QueryRowContext(ctx,
`SELECT max(sort_order) FROM projects WHERE owner_id = ? AND deleted_at IS NULL`,
ownerID).Scan(&max)
if err != nil {
return 0, err
}
return max.Float64 + 1024, nil
}
// ProjectUpdate carries only the fields that were actually sent. A nil pointer
// means "not mentioned", which is what makes PATCH different from PUT — without
// it, a client updating a name would blank every field it did not send.
type ProjectUpdate struct {
Name *string
Color *string
Icon *string
ViewMode *string
Archived *bool
SortOrder *float64
}
func (db *DB) UpdateProject(ctx context.Context, projectID string, u ProjectUpdate) error {
set, args := buildUpdate(map[string]any{
"name": u.Name,
"color": u.Color,
"icon": u.Icon,
"view_mode": u.ViewMode,
"archived": u.Archived,
"sort_order": u.SortOrder,
})
if len(set) == 0 {
return nil
}
set = append(set, "updated_at = ?")
args = append(args, time.Now().Unix(), projectID)
res, err := db.ExecContext(ctx,
`UPDATE projects SET `+joinComma(set)+` WHERE id = ? AND deleted_at IS NULL`, args...)
if err != nil {
return err
}
if n, _ := res.RowsAffected(); n == 0 {
return ErrNotFound
}
return nil
}
// DeleteProject is a soft delete: the project goes to the trash and everything in
// it goes with it, so restoring brings back a project that still has its tasks.
func (db *DB) DeleteProject(ctx context.Context, projectID string) error {
now := time.Now().Unix()
return db.Tx(ctx, func(tx *sql.Tx) error {
var isInbox int
err := tx.QueryRowContext(ctx,
`SELECT is_inbox FROM projects WHERE id = ? AND deleted_at IS NULL`, projectID).Scan(&isInbox)
if errors.Is(err, sql.ErrNoRows) {
return ErrNotFound
}
if err != nil {
return err
}
// The Inbox is where tasks with no project go. Deleting it would leave
// quick add with nowhere to write.
if isInbox == 1 {
return errors.New("store: the Inbox cannot be deleted")
}
if _, err := tx.ExecContext(ctx,
`UPDATE tasks SET deleted_at = ? WHERE project_id = ? AND deleted_at IS NULL`,
now, projectID); err != nil {
return err
}
_, err = tx.ExecContext(ctx,
`UPDATE projects SET deleted_at = ?, updated_at = ? WHERE id = ?`, now, now, projectID)
return err
})
}
// TrashedProject is a deleted project, with when it went and when it goes for good.
type TrashedProject struct {
Project
DeletedAt time.Time
TaskCount int
}
// ListTrashedProjects returns what the caller owns and has deleted.
//
// Restoring has been possible since the trash existed, but only if you already
// knew the project's id — which is exactly what you no longer have once it has
// gone from the interface. A recovery window nobody can reach is not one.
//
// Owned, not shared: a member of a project somebody else deleted has no business
// bringing it back.
func (db *DB) ListTrashedProjects(ctx context.Context, userID string) ([]TrashedProject, error) {
rows, err := db.QueryContext(ctx, `
SELECT p.id, p.name, p.color, p.icon, p.view_mode, p.owner_id, p.is_inbox,
p.archived, p.sort_order, p.created_at, p.updated_at, p.deleted_at,
(SELECT count(*) FROM tasks t
WHERE t.project_id = p.id AND t.deleted_at = p.deleted_at) AS task_count
FROM projects p
WHERE p.owner_id = ? AND p.deleted_at IS NOT NULL
ORDER BY p.deleted_at DESC`, userID)
if err != nil {
return nil, err
}
defer rows.Close()
out := []TrashedProject{}
for rows.Next() {
var t TrashedProject
var created, updated, deleted int64
var icon sql.NullString
if err := rows.Scan(&t.ID, &t.Name, &t.Color, &icon, &t.ViewMode, &t.OwnerID,
&t.IsInbox, &t.Archived, &t.SortOrder, &created, &updated, &deleted,
&t.TaskCount); err != nil {
return nil, err
}
t.Icon = icon.String
t.CreatedAt = time.Unix(created, 0).UTC()
t.UpdatedAt = time.Unix(updated, 0).UTC()
t.DeletedAt = time.Unix(deleted, 0).UTC()
t.Role = RoleOwner
out = append(out, t)
}
return out, rows.Err()
}
// RestoreProject brings a project back, along with the tasks that were deleted with
// it. Tasks deleted before it are left in the trash: they were deleted on purpose
// and separately, and restoring a project should not undo that too.
func (db *DB) RestoreProject(ctx context.Context, projectID string) error {
return db.Tx(ctx, func(tx *sql.Tx) error {
var deletedAt sql.NullInt64
err := tx.QueryRowContext(ctx,
`SELECT deleted_at FROM projects WHERE id = ?`, projectID).Scan(&deletedAt)
if errors.Is(err, sql.ErrNoRows) {
return ErrNotFound
}
if err != nil {
return err
}
if !deletedAt.Valid {
return nil // already live
}
if _, err := tx.ExecContext(ctx,
`UPDATE tasks SET deleted_at = NULL WHERE project_id = ? AND deleted_at = ?`,
projectID, deletedAt.Int64); err != nil {
return err
}
_, err = tx.ExecContext(ctx,
`UPDATE projects SET deleted_at = NULL, updated_at = ? WHERE id = ?`,
time.Now().Unix(), projectID)
return err
})
}
// --- members ------------------------------------------------------------------
type Member struct {
UserID string
Email string
Name string
AvatarColor string
Role Role
AddedAt time.Time
}
// ListMembers returns everyone with access, owner included. The owner has no
// project_members row — ownership is the projects table — so they are unioned in
// rather than left out of the list of people who can see it.
func (db *DB) ListMembers(ctx context.Context, projectID string) ([]Member, error) {
// The owner first, then everybody else by name.
//
// The ordering is a column rather than an expression, and the whole compound
// select is wrapped: SQLite only accepts ORDER BY terms from the result set
// of a UNION, so `ORDER BY role = 'owner' DESC` — which reads perfectly well
// — fails at query time with "1st ORDER BY term does not match any column in
// the result set". Every call errored, so the share panel had never listed
// anybody.
rows, err := db.QueryContext(ctx, `
SELECT id, email, name, avatar_color, role, added_at FROM (
SELECT u.id, u.email, u.name, u.avatar_color, 'owner' AS role,
p.created_at AS added_at, 0 AS rank
FROM projects p JOIN users u ON u.id = p.owner_id
WHERE p.id = ?
UNION ALL
SELECT u.id, u.email, u.name, u.avatar_color, m.role,
m.added_at, 1 AS rank
FROM project_members m JOIN users u ON u.id = m.user_id
WHERE m.project_id = ?
)
ORDER BY rank, name`, projectID, projectID)
if err != nil {
return nil, err
}
defer rows.Close()
members := []Member{}
for rows.Next() {
var m Member
var added int64
if err := rows.Scan(&m.UserID, &m.Email, &m.Name, &m.AvatarColor, &m.Role, &added); err != nil {
return nil, err
}
m.AddedAt = time.Unix(added, 0).UTC()
members = append(members, m)
}
return members, rows.Err()
}
func (db *DB) AddMember(ctx context.Context, projectID, userID string, role Role) error {
if !role.Valid() || role == RoleOwner {
// Ownership is transferred, not granted: two owners is a state with no
// way to resolve a disagreement about who may remove whom.
return errors.New("store: members may be editor or viewer")
}
_, err := db.ExecContext(ctx,
`INSERT INTO project_members (project_id, user_id, role, added_at)
VALUES (?, ?, ?, ?)
ON CONFLICT (project_id, user_id) DO UPDATE SET role = excluded.role`,
projectID, userID, string(role), time.Now().Unix())
return err
}
// SetMemberRole changes what an existing member may do.
//
// An UPDATE rather than the upsert AddMember does, and the difference is the
// point: this is a PATCH against a membership that exists. Somebody who is not a
// member is not silently made one — that is an invite, it belongs to the invite
// flow, and doing it here would let a typo in a user id add a stranger to a
// project without anybody being asked.
//
// Owner is refused for the same reason AddMember refuses it: ownership is
// transferred, not granted, and two owners is a state with no way to settle a
// disagreement about who may remove whom.
func (db *DB) SetMemberRole(ctx context.Context, projectID, userID string, role Role) error {
if !role.Valid() || role == RoleOwner {
return errors.New("store: members may be editor or viewer")
}
res, err := db.ExecContext(ctx,
`UPDATE project_members SET role = ? WHERE project_id = ? AND user_id = ?`,
string(role), projectID, userID)
if err != nil {
return err
}
if n, _ := res.RowsAffected(); n == 0 {
return ErrNotFound
}
return nil
}
func (db *DB) RemoveMember(ctx context.Context, projectID, userID string) error {
return db.Tx(ctx, func(tx *sql.Tx) error {
// Anything assigned to them is unassigned rather than left pointing at
// somebody who can no longer see the project.
if _, err := tx.ExecContext(ctx,
`UPDATE tasks SET assignee_id = NULL WHERE project_id = ? AND assignee_id = ?`,
projectID, userID); err != nil {
return err
}
res, err := tx.ExecContext(ctx,
`DELETE FROM project_members WHERE project_id = ? AND user_id = ?`, projectID, userID)
if err != nil {
return err
}
if n, _ := res.RowsAffected(); n == 0 {
return ErrNotFound
}
return nil
})
}
// --- sections -----------------------------------------------------------------
func (db *DB) ListSections(ctx context.Context, projectID string) ([]Section, error) {
rows, err := db.QueryContext(ctx,
`SELECT id, project_id, name, sort_order, created_at, updated_at
FROM sections WHERE project_id = ? AND deleted_at IS NULL
ORDER BY sort_order, created_at`, projectID)
if err != nil {
return nil, err
}
defer rows.Close()
sections := []Section{}
for rows.Next() {
var s Section
var created, updated int64
if err := rows.Scan(&s.ID, &s.ProjectID, &s.Name, &s.SortOrder, &created, &updated); err != nil {
return nil, err
}
s.CreatedAt = time.Unix(created, 0).UTC()
s.UpdatedAt = time.Unix(updated, 0).UTC()
sections = append(sections, s)
}
return sections, rows.Err()
}
func (db *DB) CreateSection(ctx context.Context, s *Section) error {
if s.ID == "" {
s.ID = NewID()
}
now := time.Now().UTC()
s.CreatedAt, s.UpdatedAt = now, now
if s.SortOrder == 0 {
var max sql.NullFloat64
if err := db.QueryRowContext(ctx,
`SELECT max(sort_order) FROM sections WHERE project_id = ? AND deleted_at IS NULL`,
s.ProjectID).Scan(&max); err != nil {
return err
}
s.SortOrder = max.Float64 + 1024
}
_, err := db.ExecContext(ctx,
`INSERT INTO sections (id, project_id, name, sort_order, created_at, updated_at)
VALUES (?, ?, ?, ?, ?, ?)`,
s.ID, s.ProjectID, s.Name, s.SortOrder, now.Unix(), now.Unix())
return err
}
type SectionUpdate struct {
Name *string
SortOrder *float64
}
func (db *DB) UpdateSection(ctx context.Context, sectionID string, u SectionUpdate) error {
set, args := buildUpdate(map[string]any{"name": u.Name, "sort_order": u.SortOrder})
if len(set) == 0 {
return nil
}
set = append(set, "updated_at = ?")
args = append(args, time.Now().Unix(), sectionID)
res, err := db.ExecContext(ctx,
`UPDATE sections SET `+joinComma(set)+` WHERE id = ? AND deleted_at IS NULL`, args...)
if err != nil {
return err
}
if n, _ := res.RowsAffected(); n == 0 {
return ErrNotFound
}
return nil
}
// DeleteSection keeps the tasks and moves them to the project's unsectioned area.
// Deleting a heading is not a request to delete the work filed under it.
func (db *DB) DeleteSection(ctx context.Context, sectionID string) error {
return db.Tx(ctx, func(tx *sql.Tx) error {
if _, err := tx.ExecContext(ctx,
`UPDATE tasks SET section_id = NULL WHERE section_id = ?`, sectionID); err != nil {
return err
}
res, err := tx.ExecContext(ctx,
`UPDATE sections SET deleted_at = ? WHERE id = ? AND deleted_at IS NULL`,
time.Now().Unix(), sectionID)
if err != nil {
return err
}
if n, _ := res.RowsAffected(); n == 0 {
return ErrNotFound
}
return nil
})
}
// SectionProject reports which project a section belongs to, so a handler can check
// permission against the project before touching the section.
func (db *DB) SectionProject(ctx context.Context, sectionID string) (string, error) {
var projectID string
err := db.QueryRowContext(ctx,
`SELECT project_id FROM sections WHERE id = ? AND deleted_at IS NULL`, sectionID).Scan(&projectID)
if errors.Is(err, sql.ErrNoRows) {
return "", ErrNotFound
}
return projectID, err
}
// --- helpers ------------------------------------------------------------------
// buildUpdate turns a map of optional pointers into SET clauses, skipping the ones
// that were not supplied. Keys are literals from the call site, never user input.
func buildUpdate(fields map[string]any) ([]string, []any) {
// Sorted so the generated SQL is stable, which keeps SQLite's statement cache
// working and makes the queries readable in a log.
keys := sortedKeys(fields)
var set []string
var args []any
for _, k := range keys {
switch v := fields[k].(type) {
case *string:
if v != nil {
set = append(set, k+" = ?")
args = append(args, *v)
}
case *float64:
if v != nil {
set = append(set, k+" = ?")
args = append(args, *v)
}
case *int:
if v != nil {
set = append(set, k+" = ?")
args = append(args, *v)
}
case *bool:
if v != nil {
set = append(set, k+" = ?")
args = append(args, boolToInt(*v))
}
}
}
return set, args
}
func sortedKeys(m map[string]any) []string {
keys := make([]string, 0, len(m))
for k := range m {
keys = append(keys, k)
}
for i := 1; i < len(keys); i++ {
for j := i; j > 0 && keys[j] < keys[j-1]; j-- {
keys[j], keys[j-1] = keys[j-1], keys[j]
}
}
return keys
}
func joinComma(parts []string) string {
out := ""
for i, p := range parts {
if i > 0 {
out += ", "
}
out += p
}
return out
}
// ReorderProjects writes the given order, and only for projects the user owns.
//
// The whole list at once, rather than the midpoint-between-neighbours dance the
// tasks do. A person has a handful of projects, not a thousand, so writing
// 0, 1, 2 … is one small transaction that cannot run out of precision — the
// failure the task ordering has to respace a section to recover from.
//
// Scoped to ownership because sort_order lives on the project row rather than
// per viewer: a shared project sits where its owner put it, and a member
// reordering their sidebar must not rearrange somebody else's. Ids that are not
// the caller's are skipped rather than refused, so one shared project in the
// list does not fail the whole drag.
func (db *DB) ReorderProjects(ctx context.Context, userID string, ids []string) error {
return db.Tx(ctx, func(tx *sql.Tx) error {
now := time.Now().Unix()
for i, id := range ids {
if _, err := tx.ExecContext(ctx,
`UPDATE projects SET sort_order = ?, updated_at = ?
WHERE id = ? AND owner_id = ? AND deleted_at IS NULL`,
float64(i), now, id, userID); err != nil {
return err
}
}
return nil
})
}
// ReorderSections writes the order of one project's sections, top to bottom.
//
// The whole list at once, the same as ReorderProjects and for the same reasons: a
// project has a handful of sections, so writing 0, 1, 2 … is one small
// transaction that cannot run out of precision, and a list is impossible to get
// into the half-ordered state a sequence of individual moves leaves behind when
// one of them fails.
//
// Scoped to the project rather than to a user. A section has no owner of its own —
// it belongs to a project, and whether the caller may rearrange it is a question
// about that project, which the handler has already asked. Ids belonging to some
// other project are skipped by the WHERE clause rather than refused, so a stale
// list from a client that has just moved a section elsewhere cannot rearrange a
// project the caller was never looking at.
func (db *DB) ReorderSections(ctx context.Context, projectID string, ids []string) error {
return db.Tx(ctx, func(tx *sql.Tx) error {
now := time.Now().Unix()
for i, id := range ids {
if _, err := tx.ExecContext(ctx,
`UPDATE sections SET sort_order = ?, updated_at = ?
WHERE id = ? AND project_id = ? AND deleted_at IS NULL`,
float64(i), now, id, projectID); err != nil {
return err
}
}
return nil
})
}
// SectionByName resolves a "/name" from quick add within one project.
//
// Case-insensitive, and scoped to the project the task is landing in — a section
// belongs to exactly one project, so the name cannot be looked up before that is
// decided. Two projects may both have a "Produktion" and they are different
// sections; asking without the project would be asking the wrong question.
func (db *DB) SectionByName(ctx context.Context, projectID, name string) (string, error) {
var id string
err := db.QueryRowContext(ctx, `
SELECT id FROM sections
WHERE project_id = ? AND lower(name) = lower(?) AND deleted_at IS NULL
ORDER BY sort_order
LIMIT 1`, projectID, name).Scan(&id)
if errors.Is(err, sql.ErrNoRows) {
return "", ErrNotFound
}
return id, err
}
// SectionInProject reports whether a section id belongs to the given project.
//
// Quick add takes a section id from the client — the field at the foot of a
// section passes the one it sits in — and a "#project" in the same line can move
// the task somewhere else entirely. Without this the id would follow it, and the
// task would land in a section belonging to a project it is not in.
func (db *DB) SectionInProject(ctx context.Context, sectionID, projectID string) (bool, error) {
var n int
err := db.QueryRowContext(ctx,
`SELECT count(*) FROM sections WHERE id = ? AND project_id = ? AND deleted_at IS NULL`,
sectionID, projectID).Scan(&n)
return n == 1, err
}