Files
verdande/internal/httpapi/server.go
T
Kristian WindandClaude Opus 5 4d142b2fa7 feat(filters): saved filters with a query language, and label management
"today & p1", "#Firma & @regnskab", "overdue | (today & assigned to: me)".
The grammar is Todoist's, so the import path from it does not require
relearning anything, and both languages' keywords are accepted.

It compiles to parameterised SQL rather than filtering in Go: one
indexed query instead of ten thousand rows crossing the boundary. No
typed text is ever concatenated into the statement — this is a language
people write by hand, which makes it exactly where string-building would
become an injection.

An expression is compiled before it is saved. A filter that cannot run
is worse than none: it is discovered later, as a list that is empty for
a reason nobody can see.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 06:57:43 +02:00

341 lines
11 KiB
Go

// Package httpapi wires verdande's HTTP surface: the REST API under /api/v1, the
// WebSocket endpoint, and the static PWA that the same binary serves.
package httpapi
import (
"encoding/json"
"errors"
"io/fs"
"log/slog"
"net/http"
"os"
"path"
"strings"
"time"
"github.com/go-chi/chi/v5"
"github.com/go-chi/chi/v5/middleware"
"github.com/kristianwind/verdande/internal/config"
"github.com/kristianwind/verdande/internal/mail"
"github.com/kristianwind/verdande/internal/realtime"
"github.com/kristianwind/verdande/internal/store"
)
type Server struct {
cfg *config.Config
db *store.DB
log *slog.Logger
web fs.FS
mail *mail.Sender
hub *realtime.Hub
// Password guessing is the attack this application is actually exposed to, so
// the endpoints that check a secret are limited separately and more tightly
// than the rest of the API.
loginLimiter *limiter
resetLimiter *limiter
// Computed once from the built index.html; see csp.go.
csp string
router chi.Router
}
// New builds the router. `web` is the built SvelteKit app, embedded into the binary
// at build time; a nil value serves an explanatory placeholder instead so that a
// backend-only build still runs and reports its health.
func New(cfg *config.Config, db *store.DB, log *slog.Logger, web fs.FS) *Server {
s := &Server{
cfg: cfg, db: db, log: log, web: web,
mail: mail.New(cfg.SMTP, cfg.BaseURL, log),
hub: realtime.NewHub(log),
loginLimiter: newLimiter(10, 15*time.Minute),
resetLimiter: newLimiter(5, time.Hour),
}
s.csp = contentSecurityPolicy(scriptHashes(web))
r := chi.NewRouter()
r.Use(middleware.RequestID)
r.Use(middleware.RealIP)
r.Use(requestLogger(log))
r.Use(middleware.Recoverer)
r.Use(middleware.Timeout(30 * time.Second))
r.Use(s.securityHeaders)
// Unauthenticated, and deliberately outside /api/v1: the Rune healthcheck and
// Docker both need this to answer before anyone has logged in.
r.Get("/healthz", s.handleHealth)
r.Route("/api/v1", func(r chi.Router) {
r.Use(s.requireCSRF)
r.Get("/ping", func(w http.ResponseWriter, r *http.Request) {
writeJSON(w, http.StatusOK, map[string]string{"status": "ok"})
})
// Reachable without being signed in — these are how you become signed in.
r.Route("/auth", func(r chi.Router) {
r.Get("/setup", s.handleSetupState)
r.Method(http.MethodPost, "/setup",
s.rateLimit(s.loginLimiter, http.HandlerFunc(s.handleBootstrap)))
r.Method(http.MethodPost, "/login",
s.rateLimit(s.loginLimiter, http.HandlerFunc(s.handleLogin)))
r.Method(http.MethodPost, "/signup",
s.rateLimit(s.loginLimiter, http.HandlerFunc(s.handleSignup)))
r.Method(http.MethodPost, "/password/forgot",
s.rateLimit(s.resetLimiter, http.HandlerFunc(s.handleForgotPassword)))
r.Method(http.MethodPost, "/password/reset",
s.rateLimit(s.resetLimiter, http.HandlerFunc(s.handleResetPassword)))
// The second step of a login: a session that has passed the password
// but not yet the code, and can reach nothing else.
r.Group(func(r chi.Router) {
r.Use(s.requirePendingSession)
r.Method(http.MethodPost, "/login/totp",
s.rateLimit(s.loginLimiter, http.HandlerFunc(s.handleLoginTOTP)))
})
r.Group(func(r chi.Router) {
r.Use(s.requireAuth)
r.Get("/me", s.handleMe)
r.Post("/logout", s.handleLogout)
r.Post("/password/change", s.handleChangePassword)
r.Post("/totp/setup", s.handleTOTPSetup)
r.Post("/totp/confirm", s.handleTOTPConfirm)
r.Post("/totp/disable", s.handleTOTPDisable)
r.Get("/recovery-codes", s.handleRecoveryCodesCount)
r.Post("/recovery-codes", s.handleRecoveryCodesRegenerate)
})
})
// Everything past this point needs a complete login.
r.Group(func(r chi.Router) {
r.Use(s.requireAuth)
r.Get("/ws", s.handleWebSocket)
r.Get("/today", s.handleToday)
r.Get("/filters/preview", s.handlePreviewFilter)
r.Route("/filters", func(r chi.Router) {
r.Get("/", s.handleListFilters)
r.Post("/", s.handleCreateFilter)
r.Get("/{filterID}/tasks", s.handleRunFilter)
r.Patch("/{filterID}", s.handleUpdateFilter)
r.Delete("/{filterID}", s.handleDeleteFilter)
})
r.Route("/labels", func(r chi.Router) {
r.Get("/", s.handleListLabels)
r.Post("/", s.handleCreateLabel)
r.Patch("/{labelID}", s.handleUpdateLabel)
r.Delete("/{labelID}", s.handleDeleteLabel)
})
r.Get("/upcoming", s.handleUpcoming)
r.Get("/search", s.handleSearch)
r.Route("/projects", func(r chi.Router) {
r.Get("/", s.handleListProjects)
r.Post("/", s.handleCreateProject)
r.Route("/{projectID}", func(r chi.Router) {
// Read access is the floor for the whole subtree; the writes
// below tighten it to editor or owner individually.
r.Use(s.requireProject(store.RoleViewer))
r.Get("/", s.handleGetProject)
r.Get("/sections", s.handleListSections)
r.Get("/members", s.handleListMembers)
r.Get("/activity", s.handleActivity)
r.Group(func(r chi.Router) {
r.Use(s.requireProject(store.RoleEditor))
r.Post("/sections", s.handleCreateSection)
})
r.Group(func(r chi.Router) {
r.Use(s.requireProject(store.RoleOwner))
r.Patch("/", s.handleUpdateProject)
r.Delete("/", s.handleDeleteProject)
r.Post("/invites", s.handleInvite)
r.Delete("/members/{userID}", s.handleRemoveMember)
})
})
})
// Restoring is outside the block above: a trashed project is invisible
// to the permission check by design, so the handler resolves ownership
// itself.
r.Post("/trash/projects/{projectID}/restore", s.handleRestoreProject)
r.Route("/sections/{sectionID}", func(r chi.Router) {
r.Patch("/", s.handleUpdateSection)
r.Delete("/", s.handleDeleteSection)
})
r.Route("/tasks", func(r chi.Router) {
r.Get("/", s.handleListTasks)
r.Post("/", s.handleCreateTask)
r.Post("/quick-add", s.handleQuickAdd)
r.Get("/quick-add/preview", s.handleQuickAddPreview)
r.Route("/{taskID}", func(r chi.Router) {
r.Get("/", s.handleGetTask)
r.Patch("/", s.handleUpdateTask)
r.Delete("/", s.handleDeleteTask)
r.Post("/complete", s.handleCompleteTask)
r.Post("/reopen", s.handleReopenTask)
r.Post("/move", s.handleMoveTask)
})
})
})
})
r.NotFound(s.serveWeb)
s.router = r
return s
}
func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) { s.router.ServeHTTP(w, r) }
// handleHealth reports whether verdande can actually serve requests, which means
// reaching the database — a process that is up but cannot read its own data is not
// healthy, and answering 200 for it would keep a broken container in rotation.
func (s *Server) handleHealth(w http.ResponseWriter, r *http.Request) {
ctx, cancel := contextWithTimeout(r, 2*time.Second)
defer cancel()
var one int
if err := s.db.QueryRowContext(ctx, `SELECT 1`).Scan(&one); err != nil {
s.log.Error("health check failed", "err", err)
writeJSON(w, http.StatusServiceUnavailable, map[string]string{
"status": "unhealthy",
"error": "database unreachable",
})
return
}
writeJSON(w, http.StatusOK, map[string]string{"status": "ok"})
}
// serveWeb serves the PWA, falling back to index.html so that client-side routes
// survive a page reload. A request under /api that reaches here is a genuine 404 and
// must say so in JSON rather than being handed the HTML shell — a client parsing
// "<!doctype html>" as a JSON error message is a confusing way to learn about a typo.
func (s *Server) serveWeb(w http.ResponseWriter, r *http.Request) {
if strings.HasPrefix(r.URL.Path, "/api/") {
writeJSON(w, http.StatusNotFound, map[string]string{"error": "not found"})
return
}
if s.web == nil {
w.Header().Set("Content-Type", "text/plain; charset=utf-8")
w.WriteHeader(http.StatusOK)
w.Write([]byte("verdande — API is running. The web interface was not built into this binary.\n"))
return
}
name := strings.TrimPrefix(path.Clean(r.URL.Path), "/")
if name == "" || name == "." {
name = "index.html"
}
f, err := s.web.Open(name)
if errors.Is(err, fs.ErrNotExist) {
// A client-side route: hand back the shell and let the app route it.
name = "index.html"
f, err = s.web.Open(name)
}
if err != nil {
writeJSON(w, http.StatusNotFound, map[string]string{"error": "not found"})
return
}
defer f.Close()
info, err := f.Stat()
if err != nil || info.IsDir() {
writeJSON(w, http.StatusNotFound, map[string]string{"error": "not found"})
return
}
seeker, ok := f.(interface {
Read([]byte) (int, error)
Seek(int64, int) (int64, error)
})
if !ok {
writeJSON(w, http.StatusInternalServerError, map[string]string{"error": "cannot serve asset"})
return
}
// Hashed build assets are immutable; the shell must never be cached, or a
// deploy leaves people on the previous version until they hard-reload.
if strings.HasPrefix(name, "_app/immutable/") {
w.Header().Set("Cache-Control", "public, max-age=31536000, immutable")
} else {
w.Header().Set("Cache-Control", "no-cache")
}
http.ServeContent(w, r, name, info.ModTime(), seeker)
}
// securityHeaders sets the headers that are the same on every response.
func (s *Server) securityHeaders(next http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
h := w.Header()
h.Set("X-Content-Type-Options", "nosniff")
h.Set("X-Frame-Options", "DENY")
h.Set("Referrer-Policy", "same-origin")
h.Set("Content-Security-Policy", s.csp)
next.ServeHTTP(w, r)
})
}
func requestLogger(log *slog.Logger) func(http.Handler) http.Handler {
return func(next http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
start := time.Now()
ww := middleware.NewWrapResponseWriter(w, r.ProtoMajor)
next.ServeHTTP(ww, r)
level := slog.LevelInfo
if ww.Status() >= 500 {
level = slog.LevelError
}
// The health check runs every few seconds forever; logging it at info
// buries everything else.
if r.URL.Path == "/healthz" && ww.Status() < 400 {
level = slog.LevelDebug
}
log.Log(r.Context(), level, "request",
"method", r.Method,
"path", r.URL.Path,
"status", ww.Status(),
"bytes", ww.BytesWritten(),
"duration", time.Since(start).Round(time.Millisecond).String(),
// RealIP has already resolved this through the proxy headers, so
// behind a Cloudflare Tunnel it is the caller and not the tunnel.
// The panel's log watchers roll failed logins up per address.
"remote", r.RemoteAddr,
"request_id", middleware.GetReqID(r.Context()),
)
})
}
}
func writeJSON(w http.ResponseWriter, status int, v any) {
w.Header().Set("Content-Type", "application/json; charset=utf-8")
w.WriteHeader(status)
if err := json.NewEncoder(w).Encode(v); err != nil {
// The status line is already sent, so there is nothing to report to the
// client; this only ever means a dropped connection.
slog.Debug("write json response", "err", err)
}
}
// NewLogger returns the process logger. Text in development because a person is
// reading it; JSON in production because the panel and log tooling are.
func NewLogger(dev bool) *slog.Logger {
if dev {
return slog.New(slog.NewTextHandler(os.Stdout, &slog.HandlerOptions{Level: slog.LevelDebug}))
}
return slog.New(slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{Level: slog.LevelInfo}))
}