feat(api): authentication — login, two-step TOTP, invites and resets

Sessions are stored as hashes, so a database dump contains nothing that
can be pasted into a browser. A login that has passed the password but
not the second factor is modelled as a pending session: it expires, is
revocable, and reaches exactly one endpoint.

Signup is invite-only and takes the email address from the invite rather
than the form, so a link cannot be redirected to somebody else. The
first admin is created by an endpoint that refuses once any account
exists, checked and inserted in one transaction because it is
necessarily unauthenticated.

Login failures and forgotten-password requests answer identically
whether or not the address has an account — otherwise the form is an
account-existence oracle. Password rules are a length floor and nothing
else: composition rules push people towards worse passwords.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Kristian Wind
2026-08-16 23:31:29 +02:00
co-authored by Claude Opus 5
parent 8251e69155
commit 1bb644f4d1
15 changed files with 2943 additions and 10 deletions
+56 -5
View File
@@ -17,14 +17,23 @@ import (
"github.com/go-chi/chi/v5/middleware"
"github.com/kristianwind/verdande/internal/config"
"github.com/kristianwind/verdande/internal/mail"
"github.com/kristianwind/verdande/internal/store"
)
type Server struct {
cfg *config.Config
db *store.DB
log *slog.Logger
web fs.FS
cfg *config.Config
db *store.DB
log *slog.Logger
web fs.FS
mail *mail.Sender
// Password guessing is the attack this application is actually exposed to, so
// the endpoints that check a secret are limited separately and more tightly
// than the rest of the API.
loginLimiter *limiter
resetLimiter *limiter
router chi.Router
}
@@ -32,7 +41,12 @@ type Server struct {
// at build time; a nil value serves an explanatory placeholder instead so that a
// backend-only build still runs and reports its health.
func New(cfg *config.Config, db *store.DB, log *slog.Logger, web fs.FS) *Server {
s := &Server{cfg: cfg, db: db, log: log, web: web}
s := &Server{
cfg: cfg, db: db, log: log, web: web,
mail: mail.New(cfg.SMTP, cfg.BaseURL, log),
loginLimiter: newLimiter(10, 15*time.Minute),
resetLimiter: newLimiter(5, time.Hour),
}
r := chi.NewRouter()
r.Use(middleware.RequestID)
@@ -47,9 +61,46 @@ func New(cfg *config.Config, db *store.DB, log *slog.Logger, web fs.FS) *Server
r.Get("/healthz", s.handleHealth)
r.Route("/api/v1", func(r chi.Router) {
r.Use(s.requireCSRF)
r.Get("/ping", func(w http.ResponseWriter, r *http.Request) {
writeJSON(w, http.StatusOK, map[string]string{"status": "ok"})
})
// Reachable without being signed in — these are how you become signed in.
r.Route("/auth", func(r chi.Router) {
r.Get("/setup", s.handleSetupState)
r.Method(http.MethodPost, "/setup",
s.rateLimit(s.loginLimiter, http.HandlerFunc(s.handleBootstrap)))
r.Method(http.MethodPost, "/login",
s.rateLimit(s.loginLimiter, http.HandlerFunc(s.handleLogin)))
r.Method(http.MethodPost, "/signup",
s.rateLimit(s.loginLimiter, http.HandlerFunc(s.handleSignup)))
r.Method(http.MethodPost, "/password/forgot",
s.rateLimit(s.resetLimiter, http.HandlerFunc(s.handleForgotPassword)))
r.Method(http.MethodPost, "/password/reset",
s.rateLimit(s.resetLimiter, http.HandlerFunc(s.handleResetPassword)))
// The second step of a login: a session that has passed the password
// but not yet the code, and can reach nothing else.
r.Group(func(r chi.Router) {
r.Use(s.requirePendingSession)
r.Method(http.MethodPost, "/login/totp",
s.rateLimit(s.loginLimiter, http.HandlerFunc(s.handleLoginTOTP)))
})
r.Group(func(r chi.Router) {
r.Use(s.requireAuth)
r.Get("/me", s.handleMe)
r.Post("/logout", s.handleLogout)
r.Post("/password/change", s.handleChangePassword)
r.Post("/totp/setup", s.handleTOTPSetup)
r.Post("/totp/confirm", s.handleTOTPConfirm)
r.Post("/totp/disable", s.handleTOTPDisable)
r.Get("/recovery-codes", s.handleRecoveryCodesCount)
r.Post("/recovery-codes", s.handleRecoveryCodesRegenerate)
})
})
})
r.NotFound(s.serveWeb)