2026-08-17 00:03:20 +02:00
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/**
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* Application state.
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*
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* Svelte 5 runes rather than stores: the task list is read by half the components
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* in the app, and `$state` gives fine-grained reactivity without every one of them
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* subscribing and unsubscribing by hand.
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*
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* The rule this file exists to enforce: **every local action is applied
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* immediately and reconciled afterwards**. Ticking a checkbox must not wait for a
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* round trip. When the server disagrees, the change is rolled back and the person
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* is told — which is rare, and much better than a spinner on every click.
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*/
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import { api, ApiError, humanMessage } from './api.js';
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class AppState {
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user = $state(null);
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projects = $state([]);
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2026-08-17 19:25:10 +02:00
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/** The foldable headings over the projects in the sidebar. */
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groups = $state([]);
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2026-08-17 00:03:20 +02:00
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tasks = $state([]);
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loading = $state(true);
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/** Transient messages: a failed save, a rolled-back change. */
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toasts = $state([]);
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connected = $state(false);
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2026-08-17 10:39:34 +02:00
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/**
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* The task whose detail drawer is open, as an id rather than a copy — so an
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* edit made here, or arriving over the socket from somebody else, is reflected
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* in the drawer without a second source of truth to keep in step.
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*/
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detailId = $state(null);
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2026-08-17 17:12:53 +02:00
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/**
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* Bumped whenever a label changes anywhere.
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*
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* A counter rather than the labels themselves: the sidebar wants each label's
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* task count, which no single event carries and which changes whenever a task
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* gains or loses one. Whoever is showing labels re-reads them; that is one
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* small request against modelling a count in two places.
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*/
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labelsChanged = $state(0);
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2026-08-17 00:03:20 +02:00
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#socket = null;
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#reconnectDelay = 1000;
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get inbox() {
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return this.projects.find((p) => p.is_inbox);
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}
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projectById(id) {
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return this.projects.find((p) => p.id === id);
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}
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2026-08-17 10:39:34 +02:00
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get detailTask() {
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return this.tasks.find((t) => t.id === this.detailId) ?? null;
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}
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openDetail(id) {
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this.detailId = id;
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}
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closeDetail() {
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this.detailId = null;
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}
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2026-08-17 00:03:20 +02:00
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async load() {
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this.loading = true;
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try {
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this.user = await api.me();
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2026-08-17 19:25:10 +02:00
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const [{ projects }, { groups }] = await Promise.all([
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api.listProjects(),
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api.listProjectGroups()
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]);
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2026-08-17 00:03:20 +02:00
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this.projects = projects;
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2026-08-17 19:25:10 +02:00
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this.groups = groups;
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2026-08-17 00:03:20 +02:00
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this.connect();
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} catch (e) {
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this.user = null;
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} finally {
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this.loading = false;
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}
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}
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// --- realtime ---------------------------------------------------------------
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connect() {
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if (this.#socket) return;
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const scheme = location.protocol === 'https:' ? 'wss' : 'ws';
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const socket = new WebSocket(`${scheme}://${location.host}/api/v1/ws`);
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this.#socket = socket;
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socket.onopen = () => {
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this.connected = true;
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this.#reconnectDelay = 1000;
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};
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socket.onmessage = (event) => {
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try {
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this.#applyRemote(JSON.parse(event.data));
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} catch {
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// A message this build does not understand is not worth a crash.
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}
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};
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socket.onclose = () => {
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this.connected = false;
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this.#socket = null;
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// Backing off matters: a server that is restarting should not be met
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// with a reconnect every 50ms from every open tab.
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setTimeout(() => this.connect(), this.#reconnectDelay);
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this.#reconnectDelay = Math.min(this.#reconnectDelay * 2, 30000);
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};
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socket.onerror = () => socket.close();
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}
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/** Applies a change made by somebody else. */
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#applyRemote(event) {
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const task = event.payload;
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switch (event.type) {
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case 'task.created':
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case 'task.updated':
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case 'task.completed':
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case 'task.reopened':
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2026-08-17 10:39:34 +02:00
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case 'task.moved':
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this.upsert(task);
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2026-08-17 00:03:20 +02:00
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break;
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case 'task.deleted':
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this.tasks = this.tasks.filter((t) => t.id !== task?.id);
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break;
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2026-08-17 17:12:53 +02:00
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// Projects and labels belong to a person rather than to a project, so
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// they arrive on the user's own channel — a project that has just been
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// created has no subscribers, because nobody was watching a thing that
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// did not exist a moment ago.
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case 'project.created':
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case 'project.updated':
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this.upsertProject(task);
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break;
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case 'project.deleted':
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this.projects = this.projects.filter((p) => p.id !== task?.id);
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break;
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2026-08-17 19:25:10 +02:00
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case 'project_group.created':
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case 'project_group.updated':
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this.upsertGroup(task);
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break;
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case 'project_group.deleted':
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// The projects filed under it are not deleted with it; they come back
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// out as ungrouped, which the sidebar works out from the group being
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// gone rather than from a second event per project.
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this.groups = this.groups.filter((g) => g.id !== task?.id);
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break;
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2026-08-17 17:12:53 +02:00
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// The payload is not always the label — a rename says only that
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// something changed — and the sidebar wants counts anyway, which no
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// single event carries. Asking is cheaper than modelling it.
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case 'label.changed':
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this.labelsChanged++;
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break;
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2026-08-17 00:03:20 +02:00
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}
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}
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// --- tasks ------------------------------------------------------------------
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async loadTasks(params) {
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const { tasks } = await api.listTasks(params);
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this.tasks = tasks;
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return tasks;
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}
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2026-08-17 10:39:34 +02:00
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/**
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* Swaps one task for a new version of it. **The single place a task in the list
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* is changed** — the optimistic updates below, the reconciliation after them,
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* the rollbacks, the websocket, and the drag handlers in BoardView and TaskList
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* all come through here.
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*
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* It builds a new array rather than writing `tasks[i] = next`. In-place index
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* assignment did not reach the views: a ticked-off task kept its row, and a
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* change arriving over the socket did not show at all, while `push` and whole
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* -array assignment both worked. Rather than depend on which mutations the
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* reactivity happens to see through, every write here produces a new array,
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* which it certainly does see. The lists are at most a few hundred rows; the
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* copy is not worth a moment's thought next to the class of bug it removes.
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*/
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replace(id, next) {
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2026-08-17 17:12:53 +02:00
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// A task can invent a label just by mentioning one — "@regnskab" in quick
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// add creates it — and no label event is sent for that, because it happened
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// inside a task write. Comparing the two lists is what keeps the sidebar
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// honest without re-reading the labels on every completed checkbox.
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const before = this.tasks.find((t) => t.id === id)?.labels ?? [];
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if ((next?.labels ?? []).join() !== before.join()) this.labelsChanged++;
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2026-08-17 10:39:34 +02:00
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this.tasks = this.tasks.map((t) => (t.id === id ? next : t));
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}
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/**
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* Adds a task, or replaces it if the list already has it.
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*
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* Adding is never unconditional, because the same task arrives twice: once as
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* the response to the request that created it, and once over the socket, which
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* publishes to the whole project including whoever did it. Either can land
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* first. Appending both puts two rows with one id into an `{#each}` keyed by
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* id, which is not a duplicated row but a thrown error that stops the view
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* rendering.
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*/
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upsert(task) {
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if (!task?.id) return;
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2026-08-17 17:12:53 +02:00
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if (this.tasks.some((t) => t.id === task.id)) {
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this.replace(task.id, task);
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return;
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}
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if (task.labels?.length) this.labelsChanged++;
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this.tasks = [...this.tasks, task];
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2026-08-17 10:39:34 +02:00
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}
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get(id) {
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return this.tasks.find((t) => t.id === id);
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}
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2026-08-17 17:12:53 +02:00
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/**
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* Adds a project, or replaces it if the list already has it.
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*
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* The same guard the tasks need, and for the same reason: a project arrives
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* twice, once as the response to the request that created it and once over
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* the socket. Appending both puts two rows with one id into a keyed `{#each}`,
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* which throws and stops the sidebar rendering.
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*/
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upsertProject(project) {
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if (!project?.id) return;
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this.projects = this.projects.some((p) => p.id === project.id)
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? this.projects.map((p) => (p.id === project.id ? project : p))
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: [...this.projects, project];
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}
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2026-08-17 00:03:20 +02:00
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/**
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* Ticks a task off. The row is struck through and gone before the request
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* leaves — which is the single most-repeated action in the app, and the one
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* place latency would be felt all day.
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*/
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async complete(id) {
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2026-08-17 10:39:34 +02:00
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await this.#optimistic(id, { completed: true }, () => api.completeTask(id));
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2026-08-17 00:03:20 +02:00
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}
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async reopen(id) {
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2026-08-17 10:39:34 +02:00
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await this.#optimistic(id, { completed: false }, () => api.reopenTask(id));
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2026-08-17 00:03:20 +02:00
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}
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async update(id, patch) {
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2026-08-17 10:39:34 +02:00
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await this.#optimistic(id, patch, () => api.updateTask(id, patch));
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}
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2026-08-17 00:03:20 +02:00
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2026-08-17 10:39:34 +02:00
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/**
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* Applies `patch` at once, then reconciles with whatever the server says.
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*
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* The rollback restores the version captured before the change rather than
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* inverting the patch: the server may have declined for a reason that has
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* nothing to do with the fields sent, and putting back what was there is the
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* only correction that is right in every case.
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*/
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async #optimistic(id, patch, request) {
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const previous = this.get(id);
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if (!previous) return;
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this.replace(id, { ...previous, ...patch });
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2026-08-17 00:03:20 +02:00
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try {
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2026-08-17 10:39:34 +02:00
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this.replace(id, await request());
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2026-08-17 00:03:20 +02:00
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} catch (e) {
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2026-08-17 10:39:34 +02:00
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this.replace(id, previous);
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2026-08-17 00:03:20 +02:00
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this.toast(humanMessage(e));
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}
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}
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2026-08-17 19:25:10 +02:00
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/**
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* Moves a task into another project, which is what dropping it on the sidebar
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* means.
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*
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* Through `move` rather than a `project_id` on an update: `sort_order` belongs
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* to the project, so a task arriving in a new one needs a place among its
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* tasks. The section goes too — sections belong to the project it is leaving,
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* and carrying the id across would file it under a heading that is not there.
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*/
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async moveToProject(id, projectId) {
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const previous = this.get(id);
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if (!previous || previous.project_id === projectId) return;
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this.replace(id, { ...previous, project_id: projectId, section_id: '' });
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try {
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this.replace(id, await api.moveTask(id, { project_id: projectId, section_id: '' }));
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} catch (e) {
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this.replace(id, previous);
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this.toast(humanMessage(e));
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}
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}
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/** Puts a task on a day — dropping it on one, in Kommende or in a month grid. */
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async reschedule(id, date) {
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const previous = this.get(id);
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if (!previous || previous.due_date === date) return;
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await this.update(id, { due_date: date });
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}
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2026-08-17 00:03:20 +02:00
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async remove(id) {
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const previous = [...this.tasks];
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this.tasks = this.tasks.filter((t) => t.id !== id);
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try {
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await api.deleteTask(id);
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|
|
} catch (e) {
|
|
|
|
|
this.tasks = previous;
|
|
|
|
|
this.toast(humanMessage(e));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Adds a task from the quick-add box.
|
|
|
|
|
*
|
|
|
|
|
* This one is *not* fully optimistic: the parse that turns one line into a
|
|
|
|
|
* date, a project and a priority happens on the server, so inventing a row
|
|
|
|
|
* here would show a task that visibly rearranges itself a moment later. The
|
|
|
|
|
* request is fast and the box clears immediately, which is where the
|
|
|
|
|
* responsiveness actually needs to be.
|
|
|
|
|
*/
|
|
|
|
|
async quickAdd(text, projectId) {
|
|
|
|
|
try {
|
|
|
|
|
const task = await api.quickAdd(text, projectId);
|
2026-08-17 10:39:34 +02:00
|
|
|
this.upsert(task);
|
2026-08-17 00:03:20 +02:00
|
|
|
return task;
|
|
|
|
|
} catch (e) {
|
|
|
|
|
this.toast(humanMessage(e));
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// --- projects ---------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
async createProject(name) {
|
|
|
|
|
try {
|
|
|
|
|
const project = await api.createProject({ name });
|
2026-08-17 17:12:53 +02:00
|
|
|
this.upsertProject(project);
|
2026-08-17 00:03:20 +02:00
|
|
|
return project;
|
|
|
|
|
} catch (e) {
|
|
|
|
|
this.toast(humanMessage(e));
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
async refreshProjects() {
|
|
|
|
|
const { projects } = await api.listProjects();
|
|
|
|
|
this.projects = projects;
|
|
|
|
|
}
|
|
|
|
|
|
2026-08-17 15:49:52 +02:00
|
|
|
/**
|
|
|
|
|
* Puts the projects in the given order.
|
|
|
|
|
*
|
|
|
|
|
* The whole list rather than one moved item: it is a handful of rows, and
|
|
|
|
|
* sending the order you want cannot land in the half-applied state a sequence
|
|
|
|
|
* of individual moves can. `sort_order` is set here as well as on the server,
|
|
|
|
|
* so the sidebar settles immediately rather than after a round trip.
|
|
|
|
|
*/
|
|
|
|
|
async reorderProjects(ids) {
|
|
|
|
|
const previous = this.projects;
|
|
|
|
|
const rank = new Map(ids.map((id, i) => [id, i]));
|
|
|
|
|
|
|
|
|
|
this.projects = this.projects.map((p) =>
|
|
|
|
|
rank.has(p.id) ? { ...p, sort_order: rank.get(p.id) } : p
|
|
|
|
|
);
|
|
|
|
|
try {
|
|
|
|
|
await api.reorderProjects(ids);
|
|
|
|
|
} catch (e) {
|
|
|
|
|
this.projects = previous;
|
|
|
|
|
this.toast(humanMessage(e));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2026-08-17 19:25:10 +02:00
|
|
|
// --- project groups -----------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
/** The same new-array upsert the projects need, and for the same reason. */
|
|
|
|
|
upsertGroup(group) {
|
|
|
|
|
if (!group?.id) return;
|
|
|
|
|
this.groups = this.groups.some((g) => g.id === group.id)
|
|
|
|
|
? this.groups.map((g) => (g.id === group.id ? group : g))
|
|
|
|
|
: [...this.groups, group];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
async createGroup(name) {
|
|
|
|
|
try {
|
|
|
|
|
const group = await api.createProjectGroup(name);
|
|
|
|
|
this.upsertGroup(group);
|
|
|
|
|
return group;
|
|
|
|
|
} catch (e) {
|
|
|
|
|
this.toast(humanMessage(e));
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Folds or unfolds a group.
|
|
|
|
|
*
|
|
|
|
|
* Applied first and saved after, like everything else here — a fold that waits
|
|
|
|
|
* for a round trip feels like a click that did not land. The rollback matters
|
|
|
|
|
* more than usual: this is stored on the account rather than in the browser, so
|
|
|
|
|
* a failed save that left the arrow turned would be a lie that survives a
|
|
|
|
|
* reload.
|
|
|
|
|
*/
|
|
|
|
|
async toggleGroup(id) {
|
|
|
|
|
const group = this.groups.find((g) => g.id === id);
|
|
|
|
|
if (!group) return;
|
|
|
|
|
await this.#patchGroup(id, { collapsed: !group.collapsed });
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
async renameGroup(id, name) {
|
|
|
|
|
await this.#patchGroup(id, { name });
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
async #patchGroup(id, patch) {
|
|
|
|
|
const previous = this.groups.find((g) => g.id === id);
|
|
|
|
|
if (!previous) return;
|
|
|
|
|
|
|
|
|
|
this.upsertGroup({ ...previous, ...patch });
|
|
|
|
|
try {
|
|
|
|
|
this.upsertGroup(await api.updateProjectGroup(id, patch));
|
|
|
|
|
} catch (e) {
|
|
|
|
|
this.upsertGroup(previous);
|
|
|
|
|
this.toast(humanMessage(e));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Deletes the heading. The projects come back out as ungrouped, which is done
|
|
|
|
|
* here too rather than waiting for a re-read: the sidebar reads `group_id` to
|
|
|
|
|
* decide where a project sits, and a project pointing at a group that is gone
|
|
|
|
|
* would otherwise vanish from the list entirely until the next load.
|
|
|
|
|
*/
|
|
|
|
|
async deleteGroup(id) {
|
|
|
|
|
const previousGroups = this.groups;
|
|
|
|
|
const previousProjects = this.projects;
|
|
|
|
|
|
|
|
|
|
this.groups = this.groups.filter((g) => g.id !== id);
|
|
|
|
|
this.projects = this.projects.map((p) => (p.group_id === id ? { ...p, group_id: '' } : p));
|
|
|
|
|
try {
|
|
|
|
|
await api.deleteProjectGroup(id);
|
|
|
|
|
} catch (e) {
|
|
|
|
|
this.groups = previousGroups;
|
|
|
|
|
this.projects = previousProjects;
|
|
|
|
|
this.toast(humanMessage(e));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
async reorderGroups(ids) {
|
|
|
|
|
const previous = this.groups;
|
|
|
|
|
const rank = new Map(ids.map((id, i) => [id, i]));
|
|
|
|
|
|
|
|
|
|
this.groups = this.groups.map((g) =>
|
|
|
|
|
rank.has(g.id) ? { ...g, sort_order: rank.get(g.id) } : g
|
|
|
|
|
);
|
|
|
|
|
try {
|
|
|
|
|
await api.reorderProjectGroups(ids);
|
|
|
|
|
} catch (e) {
|
|
|
|
|
this.groups = previous;
|
|
|
|
|
this.toast(humanMessage(e));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** Files a project under a group, or takes it out of one when groupId is ''. */
|
|
|
|
|
async setProjectGroup(projectId, groupId) {
|
|
|
|
|
const previous = this.projects.find((p) => p.id === projectId);
|
|
|
|
|
// `?? ''` because the server omits the field when there is no group, so
|
|
|
|
|
// "none" arrives as undefined and is compared against the '' that means the
|
|
|
|
|
// same thing.
|
|
|
|
|
if (!previous || (previous.group_id ?? '') === groupId) return;
|
|
|
|
|
|
|
|
|
|
this.upsertProject({ ...previous, group_id: groupId });
|
|
|
|
|
try {
|
|
|
|
|
this.upsertProject(await api.updateProject(projectId, { group_id: groupId }));
|
|
|
|
|
} catch (e) {
|
|
|
|
|
this.upsertProject(previous);
|
|
|
|
|
this.toast(humanMessage(e));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2026-08-17 00:03:20 +02:00
|
|
|
// --- toasts -------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
toast(message) {
|
|
|
|
|
const id = Math.random().toString(36).slice(2);
|
|
|
|
|
this.toasts.push({ id, message });
|
|
|
|
|
setTimeout(() => {
|
|
|
|
|
this.toasts = this.toasts.filter((t) => t.id !== id);
|
|
|
|
|
}, 5000);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
dismissToast(id) {
|
|
|
|
|
this.toasts = this.toasts.filter((t) => t.id !== id);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
export const app = new AppState();
|
|
|
|
|
|
2026-08-17 16:06:33 +02:00
|
|
|
/**
|
|
|
|
|
* How wide the sidebar is, and whether it is showing at all.
|
|
|
|
|
*
|
|
|
|
|
* Kept in localStorage rather than on the account: it is a property of the
|
|
|
|
|
* screen you are sitting at, not of you. The same person on a laptop and on a
|
|
|
|
|
* wide monitor wants different answers, and syncing it would make one of those
|
|
|
|
|
* two wrong every time they switch.
|
|
|
|
|
*/
|
|
|
|
|
const SIDEBAR_MIN = 200;
|
|
|
|
|
const SIDEBAR_MAX = 480;
|
|
|
|
|
const SIDEBAR_DEFAULT = 268;
|
|
|
|
|
|
|
|
|
|
function storedNumber(key, fallback) {
|
|
|
|
|
if (typeof localStorage === 'undefined') return fallback;
|
|
|
|
|
const raw = Number(localStorage.getItem(key));
|
|
|
|
|
return Number.isFinite(raw) && raw > 0 ? raw : fallback;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class SidebarLayout {
|
|
|
|
|
width = $state(storedNumber('verdande:sidebar-width', SIDEBAR_DEFAULT));
|
|
|
|
|
collapsed = $state(
|
|
|
|
|
typeof localStorage !== 'undefined' && localStorage.getItem('verdande:sidebar-collapsed') === '1'
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
setWidth(px) {
|
|
|
|
|
// Clamped here rather than in the drag handler, so every caller gets the
|
|
|
|
|
// same rule and a stored value from an older build cannot make the
|
|
|
|
|
// sidebar unusably narrow.
|
|
|
|
|
this.width = Math.round(Math.min(SIDEBAR_MAX, Math.max(SIDEBAR_MIN, px)));
|
|
|
|
|
this.#save('verdande:sidebar-width', String(this.width));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
toggle() {
|
|
|
|
|
this.collapsed = !this.collapsed;
|
|
|
|
|
this.#save('verdande:sidebar-collapsed', this.collapsed ? '1' : '0');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
reset() {
|
|
|
|
|
this.setWidth(SIDEBAR_DEFAULT);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#save(key, value) {
|
|
|
|
|
try {
|
|
|
|
|
localStorage.setItem(key, value);
|
|
|
|
|
} catch {
|
|
|
|
|
// Private browsing; the choice simply will not persist.
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
export const sidebar = new SidebarLayout();
|
|
|
|
|
|
2026-08-17 19:25:10 +02:00
|
|
|
/**
|
|
|
|
|
* Whether Kommende shows the next seven days as a list, or the month as a grid.
|
|
|
|
|
*
|
|
|
|
|
* In localStorage rather than on the account, and for the same reason as the
|
|
|
|
|
* sidebar's width: a month grid of seven columns needs room, and the answer on a
|
|
|
|
|
* phone is not the answer on a wide monitor. A project keeps its `view_mode` on
|
|
|
|
|
* the row because that is a fact about the project — this is a fact about the
|
|
|
|
|
* screen.
|
|
|
|
|
*/
|
|
|
|
|
class UpcomingView {
|
|
|
|
|
mode = $state(
|
|
|
|
|
typeof localStorage !== 'undefined' && localStorage.getItem('verdande:upcoming') === 'calendar'
|
|
|
|
|
? 'calendar'
|
|
|
|
|
: 'list'
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
set(next) {
|
|
|
|
|
if (next !== 'list' && next !== 'calendar') return;
|
|
|
|
|
this.mode = next;
|
|
|
|
|
try {
|
|
|
|
|
localStorage.setItem('verdande:upcoming', next);
|
|
|
|
|
} catch {
|
|
|
|
|
// Private browsing; the choice simply will not persist.
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
export const upcomingView = new UpcomingView();
|
|
|
|
|
|
2026-08-17 17:21:57 +02:00
|
|
|
/**
|
|
|
|
|
* The themes on offer.
|
|
|
|
|
*
|
|
|
|
|
* `dark` is the tokens on bare :root; the rest are [data-theme] blocks in
|
|
|
|
|
* app.css. The list lives here so the picker and the stylesheet cannot drift —
|
|
|
|
|
* an entry with no CSS behind it renders as the default and looks like a bug in
|
|
|
|
|
* the picker rather than a missing block.
|
|
|
|
|
*/
|
|
|
|
|
export const THEMES = [
|
|
|
|
|
{ id: 'dark', name: 'Nordlys', note: 'Mørk med grøn accent.', dark: true },
|
|
|
|
|
{ id: 'dusk', name: 'Skumring', note: 'Mørk og varm, med rav.', dark: true },
|
|
|
|
|
{ id: 'light', name: 'Dagslys', note: 'Lys og køligt neutral.', dark: false },
|
|
|
|
|
{ id: 'paper', name: 'Papir', note: 'Lys og varm, som papir.', dark: false },
|
|
|
|
|
{ id: 'contrast', name: 'Kontrast', note: 'Sort på hvidt, til skarpt lys.', dark: false }
|
|
|
|
|
];
|
|
|
|
|
|
2026-08-17 00:03:20 +02:00
|
|
|
/** Theme, kept in localStorage and applied to the document element. */
|
2026-08-17 17:21:57 +02:00
|
|
|
class Theme {
|
|
|
|
|
/**
|
|
|
|
|
* Mirrors the attribute on <html>, which app.html sets before first paint —
|
|
|
|
|
* that is the only way to avoid a white flash on load, and it means the
|
|
|
|
|
* document, not this object, is where the truth lives.
|
|
|
|
|
*/
|
|
|
|
|
current = $state(
|
|
|
|
|
typeof document === 'undefined' ? 'dark' : (document.documentElement.dataset.theme ?? 'dark')
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
set(id) {
|
|
|
|
|
if (!THEMES.some((t) => t.id === id)) return;
|
|
|
|
|
this.current = id;
|
|
|
|
|
document.documentElement.dataset.theme = id;
|
|
|
|
|
|
|
|
|
|
// The browser paints its own chrome from this — the address bar on a
|
|
|
|
|
// phone, the frame of an installed PWA. Left alone it stays the colour of
|
|
|
|
|
// whichever theme shipped in the markup.
|
|
|
|
|
const ground = getComputedStyle(document.documentElement).getPropertyValue('--ground').trim();
|
|
|
|
|
document.querySelector('meta[name="theme-color"]')?.setAttribute('content', ground);
|
|
|
|
|
|
2026-08-17 00:03:20 +02:00
|
|
|
try {
|
2026-08-17 17:21:57 +02:00
|
|
|
localStorage.setItem('verdande:theme', id);
|
2026-08-17 00:03:20 +02:00
|
|
|
} catch {
|
|
|
|
|
// Private browsing; the choice simply will not persist.
|
|
|
|
|
}
|
|
|
|
|
}
|
2026-08-17 17:21:57 +02:00
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* The topbar button, which flips between light and dark rather than walking
|
|
|
|
|
* all five. Somebody who has chosen Skumring wants the light one to be Papir,
|
|
|
|
|
* not to be marched back to the default — so it moves to the other side of
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* the list and stays warm or stays cool.
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*/
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toggle() {
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const now = THEMES.find((t) => t.id === this.current) ?? THEMES[0];
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const opposite = THEMES.filter((t) => t.dark !== now.dark);
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const index = THEMES.filter((t) => t.dark === now.dark).indexOf(now);
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this.set((opposite[index] ?? opposite[0]).id);
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}
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}
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export const theme = new Theme();
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2026-08-17 00:03:20 +02:00
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export { ApiError, humanMessage };
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