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verdande/web/src/routes/projekt/[id]/+page.svelte
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<script>
/** One project: its sections, its tasks, and who it is shared with. */
import { page } from '$app/stores';
import { goto } from '$app/navigation';
import { api, humanMessage } from '$lib/api.js';
import { app } from '$lib/stores.svelte.js';
import { COLORS, colorVar } from '$lib/colors.js';
import { eventName, eventDetail } from '$lib/events.js';
import { TASK, carries, dragged, accept } from '$lib/dnd.js';
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import TaskList from '$lib/components/TaskList.svelte';
import QuickAdd from '$lib/components/QuickAdd.svelte';
import BoardView from '$lib/components/BoardView.svelte';
import CalendarView from '$lib/components/CalendarView.svelte';
import { focusOnMount } from '$lib/focus.js';
let project = $state(null);
/**
* loading | ready | denied | failed.
*
* Four states rather than "is project null", which is what this was: the page
* showed "Projektet findes ikke, eller du har ikke adgang til det" before the
* first request had even returned, and again if it failed for any reason at
* all. A slow load, a dropped connection, a server being restarted underneath
* you and a project you genuinely cannot see were one message — and it never
* asked again, so the wrong one stayed until somebody reloaded.
*/
let status = $state('loading');
let sections = $state([]);
let members = $state([]);
let showShare = $state(false);
let showLog = $state(false);
let activity = $state([]);
let inviteEmail = $state('');
let inviteRole = $state('editor');
let inviteLink = $state('');
let inviteError = $state('');
let id = $derived($page.params.id);
$effect(() => {
load(id);
});
async function load(projectId) {
if (!projectId) return;
status = 'loading';
try {
const [p, s] = await Promise.all([
api.getProject(projectId),
api.listSections(projectId),
app.loadTasks({ project_id: projectId })
]);
project = p;
sections = s.sections;
status = 'ready';
} catch (e) {
project = null;
// 404 is the app's answer for both "no such project" and "not yours" —
// deliberately, so probing ids teaches nothing. Anything else is the
// request itself having failed, which is worth saying differently and
// worth offering to try again.
status = e?.status === 404 ? 'denied' : 'failed';
}
}
$effect(() => {
if (showShare && project) {
api.listMembers(project.id).then((r) => (members = r.members));
}
});
// Loaded when it is opened rather than with the page: it is a record you go
// looking for, not something every visit should pay for.
$effect(() => {
if (showLog && project) {
api.activity(project.id).then((r) => (activity = r.activity)).catch(() => {});
}
});
function when(iso) {
const then = new Date(iso);
const seconds = Math.round((Date.now() - then) / 1000);
if (seconds < 60) return 'lige nu';
if (seconds < 3600) return `for ${Math.floor(seconds / 60)} min. siden`;
if (seconds < 86400) return `for ${Math.floor(seconds / 3600)} timer siden`;
if (seconds < 604800) return `for ${Math.floor(seconds / 86400)} dage siden`;
return then.toLocaleDateString('da-DK', { day: 'numeric', month: 'short', year: 'numeric' });
}
// The chosen view is kept locally as well as on the project, so switching is
// instant and only persists once the request lands.
let view = $state(null);
let mode = $derived(view ?? project?.view_mode ?? 'list');
async function setView(next) {
view = next;
if (project?.role === 'owner') {
try {
await api.updateProject(project.id, { view_mode: next });
} catch {
// A view that did not persist is a small thing; it still switched.
}
}
}
let canEdit = $derived(project?.role === 'owner' || project?.role === 'editor');
let isOwner = $derived(project?.role === 'owner');
// Filtered by project as well as by state. The store holds whatever the last
// view loaded, and a task can now leave this project while you are looking at
// it — dropped on another project in the sidebar, or moved by somebody else —
// so "what the page asked for" is not the same as "what is in the store".
let open = $derived(
app.tasks.filter((t) => !t.completed && !t.parent_id && t.project_id === project?.id)
);
let unsectioned = $derived(open.filter((t) => !t.section_id));
let editing = $state(false);
let choosingColor = $state(false);
/**
* The colour is written to the store as well as here: the sidebar reads its own
* copy of the project list, and a dot that only changed on this page would be
* the same colour in the two places you look at it.
*/
async function setColor(color) {
choosingColor = false;
project = { ...project, color };
await app.setProjectColor(project.id, color);
}
/** Renames on blur. A no-op when nothing changed, so tabbing through is free. */
async function rename(input) {
const name = input.value.trim();
editing = false;
if (!name || name === project.name) return;
try {
project = await api.updateProject(project.id, { name });
// The sidebar reads its own copy, so it has to be told.
await app.refreshProjects();
} catch (e) {
app.toast(humanMessage(e));
}
}
async function remove() {
const days = 30;
const confirmed = confirm(
`Slet "${project.name}" med alle dets opgaver?\n\n` +
`Det havner i papirkurven og kan hentes tilbage under ` +
`Indstillinger → Data og skabeloner i ${days} dage.`
);
if (!confirmed) return;
try {
await api.deleteProject(project.id);
await app.refreshProjects();
goto('/');
} catch (e) {
app.toast(humanMessage(e));
}
}
// --- dropping a task into a section ---------------------------------------------
/**
* The section under the pointer, '' for the unsectioned block at the top.
*
* Only the task *rows* used to accept a drop, so a section with nothing in it
* had nothing to aim at and could not be filled by dragging at all — and a
* section you have just made is always empty. The board has always taken a drop
* on the column; this is the same idea in the list.
*/
let overSection = $state(null);
function onSectionDragOver(event, sectionId) {
if (!canEdit || !carries(event, TASK)) return;
accept(event);
overSection = sectionId;
}
async function onSectionDrop(event, sectionId) {
event.preventDefault();
const id = dragged(event, TASK);
overSection = null;
if (!id || !canEdit) return;
const task = app.get(id);
if (!task || (task.section_id ?? '') === sectionId) return;
// At the end of the section: dropping on the area rather than between two
// rows is the coarse gesture, and landing at the top would push whatever is
// there down.
const existing = open.filter((t) => (t.section_id ?? '') === sectionId && t.id !== id);
const after = [...existing].sort((a, b) => a.sort_order - b.sort_order).at(-1);
const previous = { ...task };
app.replace(id, { ...task, section_id: sectionId });
try {
app.replace(
id,
await api.moveTask(id, {
project_id: project.id,
section_id: sectionId,
after_id: after?.id ?? ''
})
);
} catch (e) {
app.replace(id, previous);
app.toast(humanMessage(e));
}
}
// --- sections -------------------------------------------------------------------
let addingSection = $state(false);
let renamingSection = $state(null);
let sectionName = $state('');
async function addSection(event) {
event.preventDefault();
const name = sectionName.trim();
if (!name) return;
addingSection = false;
sectionName = '';
try {
sections = [...sections, await api.createSection(project.id, name)];
} catch (e) {
app.toast(humanMessage(e));
}
}
async function renameSection(event, section) {
event.preventDefault();
const name = sectionName.trim();
renamingSection = null;
if (!name || name === section.name) return;
const previous = sections;
sections = sections.map((s) => (s.id === section.id ? { ...s, name } : s));
try {
await api.updateSection(section.id, { name });
} catch (e) {
sections = previous;
app.toast(humanMessage(e));
}
}
async function removeSection(section) {
const count = open.filter((t) => t.section_id === section.id).length;
const warning = count
? `Slet sektionen "${section.name}"? De ${count} opgaver bliver, men mister deres sektion.`
: `Slet sektionen "${section.name}"?`;
if (!confirm(warning)) return;
const previous = sections;
sections = sections.filter((s) => s.id !== section.id);
try {
await api.deleteSection(section.id);
// The tasks are not deleted with it; they come back unsectioned, and the
// list has to be re-read to show them in the right place.
await app.loadTasks({ project_id: project.id });
} catch (e) {
sections = previous;
app.toast(humanMessage(e));
}
}
/**
* What each standing is called in the interface.
*
* The API's words are `owner`, `editor` and `viewer`, and they were being
* printed straight into a Danish page. These are the same three words the
* invite form already uses, so the list and the form agree.
*/
const ROLES = { owner: 'Ejer', editor: 'Kan redigere', viewer: 'Kan kun se' };
/**
* Changes what somebody may do, without removing them.
*
* Removing and re-inviting was the only way to correct a role, and it
* unassigns every task they were responsible for on the way past — so fixing a
* dropdown cost somebody their work.
*/
async function setMemberRole(member, role) {
const previous = members;
members = members.map((m) => (m.user_id === member.user_id ? { ...m, role } : m));
try {
await api.setMemberRole(project.id, member.user_id, role);
} catch (e) {
members = previous;
app.toast(humanMessage(e));
}
}
async function invite(event) {
event.preventDefault();
inviteError = '';
inviteLink = '';
try {
const result = await api.invite(project.id, inviteEmail, inviteRole);
inviteEmail = '';
if (result.link && !result.emailed) {
// No mail server, or delivery failed. The link is the only way this
// invite reaches anybody, so it is shown rather than swallowed.
inviteLink = result.link;
}
members = (await api.listMembers(project.id)).members;
} catch (e) {
inviteError = humanMessage(e);
}
}
</script>
<div class="view">
{#if project}
<header>
<!-- A heading first, a field second. Swapping the h1 out for an input
outright cost the page its heading — which the sidebar smoke test
caught, and which is a real loss: every view here has one, and it is
what a screen reader announces on arrival. So the heading stays and
becomes editable on click. -->
{#if editing}
<input
class="title"
use:focusOnMount
value={project.name}
aria-label="Projektets navn"
onblur={(e) => rename(e.currentTarget)}
onkeydown={(e) => {
if (e.key === 'Enter') e.currentTarget.blur();
if (e.key === 'Escape') {
e.currentTarget.value = project.name;
editing = false;
}
}}
/>
{:else}
<h1 class:renameable={isOwner}>
{#if isOwner}
<button onclick={() => (editing = true)} title="Klik for at omdøbe">
{project.name}
</button>
{:else}
{project.name}
{/if}
</h1>
{/if}
{#if isOwner && !project.is_inbox}
<button
class="color"
style="background: {colorVar(project.color)}"
onclick={() => (choosingColor = !choosingColor)}
aria-expanded={choosingColor}
aria-label="Farve på projektet"
title="Farve på projektet"
></button>
{/if}
<div class="views" role="group" aria-label="Visning">
{#each [['list', 'Liste'], ['board', 'Board'], ['calendar', 'Kalender']] as [value, label]}
<button
class:active={mode === value}
onclick={() => setView(value)}
aria-pressed={mode === value}>{label}</button
>
{/each}
</div>
{#if !project.is_inbox}
<button class="share" onclick={() => (showShare = !showShare)}>
{project.shared ? `Delt · ${project.member_count}` : 'Del'}
</button>
{/if}
{#if !project.is_inbox}
<button class="share" onclick={() => (showLog = !showLog)} aria-expanded={showLog}>
Historik
</button>
{/if}
{#if isOwner && !project.is_inbox}
<button class="remove" onclick={remove} aria-label="Slet projektet">
<svg viewBox="0 0 24 24" aria-hidden="true">
<path d="M4 7h16M9 7V5a1 1 0 011-1h4a1 1 0 011 1v2M6 7l1 13h10l1-13" />
</svg>
</button>
{/if}
</header>
{#if showLog}
<div class="panel">
<ul class="log">
{#each activity as entry (entry.id)}
<li>
<!-- Empty when the account has been deleted: the record of what was
done outlives whoever did it, so the row stays and the name goes. -->
<span class="who" class:gone={!entry.user_name}
>{entry.user_name || 'En slettet konto'}</span
>
<span class="what">
{eventName(entry.event)}{#if eventDetail(entry)}
<span class="detail">{eventDetail(entry)}</span>{/if}
</span>
<span class="when">{when(entry.created_at)}</span>
</li>
{/each}
</ul>
{#if !activity.length}
<p class="empty">Ingenting er sket her endnu.</p>
{/if}
</div>
{/if}
{#if choosingColor}
<div class="panel swatches" role="group" aria-label="Vælg farve">
{#each COLORS as color (color.id)}
<button
class="swatch"
class:chosen={(project.color ?? 'graphite') === color.id}
style="background: {colorVar(color.id)}"
title={color.name}
aria-label={color.name}
aria-pressed={(project.color ?? 'graphite') === color.id}
onclick={() => setColor(color.id)}
></button>
{/each}
</div>
{/if}
{#if showShare}
<div class="panel">
<ul class="members">
{#each members as member (member.user_id)}
<li>
<span class="avatar" style="background: {member.avatar_color}">
{member.name[0]?.toUpperCase()}
</span>
<span class="member-name">{member.name}</span>
<!-- The owner's standing is not a choice: ownership is transferred,
not granted, and the server refuses it. A disabled dropdown
would be a control that exists to say no. -->
{#if isOwner && member.role !== 'owner'}
<select
class="role-picker"
value={member.role}
aria-label="Rolle for {member.name}"
onchange={(e) => setMemberRole(member, e.currentTarget.value)}
>
<option value="editor">{ROLES.editor}</option>
<option value="viewer">{ROLES.viewer}</option>
</select>
{:else}
<span class="role">{ROLES[member.role] ?? member.role}</span>
{/if}
{#if isOwner && member.role !== 'owner'}
<button
class="remove"
onclick={async () => {
await api.removeMember(project.id, member.user_id);
members = (await api.listMembers(project.id)).members;
}}
aria-label="Fjern {member.name}">×</button
>
{/if}
</li>
{/each}
</ul>
{#if isOwner}
<form onsubmit={invite}>
<input
bind:value={inviteEmail}
type="email"
placeholder="e-mailadresse"
aria-label="Inviter via e-mail"
required
/>
<select bind:value={inviteRole} aria-label="Rolle">
<option value="editor">Kan redigere</option>
<option value="viewer">Kan kun se</option>
</select>
<button type="submit">Inviter</button>
</form>
{#if inviteLink}
<p class="link-out">
Ingen mailserver sat op — send selv linket:
<code>{inviteLink}</code>
</p>
{/if}
{#if inviteError}
<p class="error">{inviteError}</p>
{/if}
{/if}
</div>
{/if}
{#if canEdit}
<QuickAdd projectId={project.id} />
{/if}
{#if mode === 'board'}
<BoardView
{project}
{sections}
{canEdit}
onsectionadded={(section) => (sections = [...sections, section])}
/>
{:else if mode === 'calendar'}
<CalendarView projectId={project.id} />
{:else}
<!-- svelte-ignore a11y_no_static_element_interactions -->
<section
class:over={overSection === ''}
ondragover={(e) => onSectionDragOver(e, '')}
ondragleave={() => (overSection = null)}
ondrop={(e) => onSectionDrop(e, '')}
>
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<TaskList tasks={unsectioned} projectId={project.id} sectionId="" {canEdit} />
<!-- Only once there are sections to be "without": on a project with none,
the label is a heading for the only list there is, and the empty
state below already says the project is empty. -->
{#if sections.length && !unsectioned.length}
<p class="empty">Uden sektion</p>
{/if}
</section>
{#each sections as section (section.id)}
{@const tasks = open.filter((t) => t.section_id === section.id)}
<!-- svelte-ignore a11y_no_static_element_interactions -->
<section
class:over={overSection === section.id}
ondragover={(e) => onSectionDragOver(e, section.id)}
ondragleave={() => (overSection = null)}
ondrop={(e) => onSectionDrop(e, section.id)}
>
<div class="section-head">
{#if renamingSection === section.id}
<form onsubmit={(e) => renameSection(e, section)}>
<input
bind:value={sectionName}
use:focusOnMount
aria-label="Sektionens navn"
onblur={() => (renamingSection = null)}
onkeydown={(e) => e.key === 'Escape' && (renamingSection = null)}
/>
</form>
{:else}
<h2>{section.name}</h2>
{#if canEdit}
<button
class="section-action"
onclick={() => {
renamingSection = section.id;
sectionName = section.name;
}}>Omdøb</button
>
<button class="section-action remove" onclick={() => removeSection(section)}>
Slet
</button>
{/if}
{/if}
</div>
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<TaskList {tasks} projectId={project.id} sectionId={section.id} {canEdit} />
{#if !tasks.length}
<p class="empty">Tom</p>
{/if}
</section>
{/each}
{#if canEdit}
<section class="add-section">
{#if addingSection}
<form onsubmit={addSection}>
<input
bind:value={sectionName}
use:focusOnMount
placeholder="Sektionens navn"
aria-label="Ny sektion"
onblur={() => !sectionName.trim() && (addingSection = false)}
onkeydown={(e) => e.key === 'Escape' && (addingSection = false)}
/>
</form>
{:else}
<button
class="add"
onclick={() => {
addingSection = true;
sectionName = '';
}}
>
+ Tilføj sektion
</button>
{/if}
</section>
{/if}
{#if !open.length && !sections.length}
<p class="clear">
<span class="rune" aria-hidden="true">ᚹ</span>
Ingenting her endnu.
</p>
{/if}
{/if}
{#if project.role === 'viewer'}
<p class="readonly">Du kan se dette projekt, men ikke ændre det.</p>
{/if}
{:else if status === 'loading'}
<!-- Deliberately blank, as on first load elsewhere: a spinner for a request
that usually resolves in 30ms is a flash of anxiety, not feedback. -->
<div class="booting"></div>
{:else if status === 'denied'}
<p class="clear">Projektet findes ikke, eller du har ikke adgang til det.</p>
{:else}
<p class="clear">
<span class="rune" aria-hidden="true">ᚹ</span>
Kunne ikke hente projektet. Serveren svarede ikke.
<button class="retry" onclick={() => load(id)}>Prøv igen</button>
</p>
{/if}
</div>
<style>
.view {
max-width: var(--content-max);
margin: 0 auto;
padding: var(--s6) var(--s4) var(--s8);
}
/* A board and a month grid need the room; a list is easier to read narrow. */
.view:has(.board),
.view:has(.calendar) {
max-width: 1400px;
}
/* Wraps, and the title keeps a floor.
*
* Without both, a phone squeezes the heading to its min-content — which with
* `overflow-wrap: anywhere` is *one character*, so "Skovvænget" came out as a
* vertical column of letters while the buttons ran off the right edge. Four
* controls beside a title is more than 390px has, so they belong on the next
* line rather than in a race for the same one.
*/
header {
display: flex;
align-items: center;
gap: var(--s3);
flex-wrap: wrap;
margin-bottom: var(--s5);
}
h1 {
font-size: var(--text-2xl);
/* 8ch rather than 0: the basis is what stops flex shrinking it past the
point where the wrapping below is the better answer. */
flex: 1 1 8ch;
min-width: 8ch;
overflow-wrap: anywhere;
}
/* The heading's button carries no button-ness: it is the heading, and the only
hint that it does anything is the underline on hover. */
h1.renameable button {
font: inherit;
letter-spacing: inherit;
color: inherit;
text-align: left;
border-bottom: 1px solid transparent;
}
h1.renameable button:hover {
border-bottom-color: var(--line-strong);
}
/* Matches the heading it stands in for, so the swap does not move the page. */
.title {
flex: 1 1 8ch;
min-width: 8ch;
font-size: var(--text-2xl);
font-weight: 560;
letter-spacing: -0.015em;
background: transparent;
border: 1px solid transparent;
border-radius: var(--radius);
padding: var(--s1) var(--s2);
margin-left: calc(var(--s2) * -1);
outline: none;
}
.title:hover {
border-color: var(--line);
}
.title:focus {
background: var(--surface);
border-color: var(--accent);
}
.remove {
flex: none;
width: 30px;
height: 30px;
display: grid;
place-items: center;
border-radius: var(--radius);
color: var(--ink-faint);
transition:
color var(--fast) var(--ease),
background var(--fast) var(--ease);
}
.remove:hover {
color: var(--danger);
background: var(--danger-sunken);
}
.remove svg {
width: 16px;
height: 16px;
fill: none;
stroke: currentColor;
stroke-width: 1.6;
stroke-linecap: round;
stroke-linejoin: round;
}
/* A circle in the project's own colour, which is both the control and its own
preview: the thing you are about to change is what you press. */
.color {
flex: none;
width: 20px;
height: 20px;
border-radius: var(--radius-full);
box-shadow: 0 0 0 2px var(--ground);
transition: box-shadow var(--fast) var(--ease);
}
.color:hover,
.color:focus-visible {
box-shadow:
0 0 0 2px var(--ground),
0 0 0 3px var(--line-strong);
outline: none;
}
.swatches {
display: flex;
flex-wrap: wrap;
gap: var(--s3);
}
.swatch {
width: 22px;
height: 22px;
border-radius: var(--radius-full);
flex: none;
/* A ring in the panel's own colour, so the selected swatch reads as chosen
without changing size and shuffling the row as you move along it. */
box-shadow: 0 0 0 2px var(--surface);
transition: box-shadow var(--fast) var(--ease);
}
.swatch:hover,
.swatch:focus-visible {
box-shadow:
0 0 0 2px var(--surface),
0 0 0 3px var(--line-strong);
outline: none;
}
.swatch.chosen {
box-shadow:
0 0 0 2px var(--surface),
0 0 0 3px var(--ink);
}
.views {
display: flex;
gap: 1px;
flex: none;
background: var(--line);
border: 1px solid var(--line);
border-radius: var(--radius);
overflow: hidden;
}
.views button {
padding: var(--s1) var(--s3);
font-size: var(--text-sm);
background: var(--ground);
color: var(--ink-muted);
transition:
background var(--fast) var(--ease),
color var(--fast) var(--ease);
}
.views button:hover {
color: var(--ink);
}
.views button.active {
background: var(--surface-raised);
color: var(--ink);
font-weight: 500;
}
.share {
flex: none;
font-size: var(--text-sm);
color: var(--ink-muted);
padding: var(--s1) var(--s3);
border: 1px solid var(--line);
border-radius: var(--radius-full);
transition: border-color var(--fast) var(--ease);
}
.share:hover {
border-color: var(--line-strong);
color: var(--ink);
}
.panel {
background: var(--surface);
border: 1px solid var(--line);
border-radius: var(--radius);
padding: var(--s4);
margin-bottom: var(--s5);
display: flex;
flex-direction: column;
gap: var(--s3);
}
.members {
list-style: none;
margin: 0;
padding: 0;
display: flex;
flex-direction: column;
gap: var(--s2);
}
.members li {
display: flex;
align-items: center;
gap: var(--s3);
font-size: var(--text-sm);
}
.avatar {
width: 22px;
height: 22px;
border-radius: var(--radius-full);
display: grid;
place-items: center;
font-size: var(--text-xs);
font-weight: 560;
color: #fff;
flex: none;
}
.member-name {
flex: 1;
min-width: 0;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.role {
color: var(--ink-faint);
font-size: var(--text-xs);
}
.role-picker {
flex: none;
padding: var(--s1) var(--s2);
background: var(--surface-raised);
border: 1px solid var(--line);
border-radius: var(--radius);
color: var(--ink-muted);
font-size: var(--text-xs);
outline: none;
transition: border-color var(--fast) var(--ease);
}
.role-picker:hover,
.role-picker:focus {
border-color: var(--accent);
color: var(--ink);
}
.remove {
color: var(--ink-faint);
width: 20px;
height: 20px;
border-radius: var(--radius-sm);
}
.remove:hover {
color: var(--danger);
background: var(--danger-sunken);
}
form {
display: flex;
gap: var(--s2);
flex-wrap: wrap;
}
form input {
flex: 1;
min-width: 160px;
}
form input,
form select {
padding: var(--s2) var(--s3);
background: var(--surface-raised);
border: 1px solid var(--line);
border-radius: var(--radius);
font-size: var(--text-sm);
outline: none;
}
form input:focus,
form select:focus {
border-color: var(--accent);
}
form button {
padding: var(--s2) var(--s4);
background: var(--accent);
color: var(--accent-ink);
border-radius: var(--radius);
font-size: var(--text-sm);
font-weight: 550;
}
.log {
list-style: none;
margin: 0;
padding: 0;
display: flex;
flex-direction: column;
/* Capped and scrolled: a busy project's log is thousands of lines, and a
panel that pushes the tasks off the screen is a panel you close again. */
max-height: 320px;
overflow-y: auto;
}
.log li {
display: flex;
align-items: baseline;
gap: var(--s2);
padding: var(--s2) 0;
border-bottom: 1px solid var(--line);
font-size: var(--text-sm);
}
.log li:last-child {
border-bottom: 0;
}
.who {
font-weight: 500;
flex: none;
}
/* A name that is not a name reads at the weight of the surrounding prose, not
at the weight a person's name gets. */
.who.gone {
font-weight: 400;
font-style: italic;
color: var(--ink-faint);
}
.what {
color: var(--ink-muted);
flex: 1;
min-width: 0;
}
.detail {
color: var(--ink);
}
.when {
color: var(--ink-faint);
font-size: var(--text-xs);
flex: none;
}
.link-out {
margin: 0;
font-size: var(--text-xs);
color: var(--ink-muted);
}
.link-out code {
display: block;
margin-top: var(--s1);
padding: var(--s2);
background: var(--surface-sunken);
border-radius: var(--radius-sm);
font-family: var(--font-mono);
overflow-wrap: anywhere;
color: var(--ink);
}
.error {
margin: 0;
color: var(--danger);
font-size: var(--text-sm);
}
section {
margin-top: var(--s5);
border-radius: var(--radius);
}
/* The whole section lights up, because the whole section is the target. A line
between two rows means "here exactly"; this means "in this one". */
section.over {
box-shadow: 0 0 0 1px var(--accent);
background: var(--surface-sunken);
}
h2 {
font-size: var(--text-xs);
font-weight: 560;
text-transform: uppercase;
letter-spacing: 0.06em;
color: var(--ink-faint);
padding: 0 var(--s2) var(--s2);
border-bottom: 1px solid var(--line);
margin-bottom: var(--s2);
}
.section-head {
display: flex;
align-items: baseline;
gap: var(--s3);
border-bottom: 1px solid var(--line);
margin-bottom: var(--s2);
}
.section-head h2 {
border-bottom: 0;
margin-bottom: 0;
flex: 1;
min-width: 0;
}
/* Hidden until the section is hovered or something in it has focus: a heading
with two buttons permanently beside it stops reading as a heading. */
.section-action {
font-size: var(--text-xs);
color: var(--ink-faint);
padding: 0 var(--s1);
opacity: 0;
transition: opacity var(--fast) var(--ease);
}
.section-head:hover .section-action,
.section-action:focus-visible {
opacity: 1;
}
.section-action:hover {
color: var(--ink);
}
.section-action.remove:hover {
color: var(--danger);
}
.section-head form {
flex: 1;
}
.section-head input,
.add-section input {
width: 100%;
padding: var(--s1) var(--s2);
background: var(--surface-raised);
border: 1px solid var(--line);
border-radius: var(--radius);
font-size: var(--text-sm);
outline: none;
}
.section-head input:focus,
.add-section input:focus {
border-color: var(--accent);
}
.add-section {
margin-top: var(--s5);
}
.add-section .add {
font-size: var(--text-sm);
color: var(--ink-faint);
padding: var(--s2);
transition: color var(--fast) var(--ease);
}
.add-section .add:hover {
color: var(--accent);
}
.empty,
.readonly {
margin: 0;
padding: var(--s2);
color: var(--ink-faint);
font-size: var(--text-sm);
}
.readonly {
margin-top: var(--s5);
text-align: center;
}
.clear {
display: flex;
flex-direction: column;
align-items: center;
gap: var(--s3);
padding: var(--s8) var(--s4);
color: var(--ink-faint);
font-size: var(--text-sm);
}
.rune {
font-size: var(--text-2xl);
color: var(--accent);
opacity: 0.5;
}
.booting {
min-height: 50vh;
}
.retry {
padding: var(--s2) var(--s4);
border: 1px solid var(--line);
border-radius: var(--radius);
font-size: var(--text-sm);
color: var(--ink-muted);
transition:
border-color var(--fast) var(--ease),
color var(--fast) var(--ease);
}
.retry:hover {
border-color: var(--accent);
color: var(--ink);
}
</style>